Remove textures from cache on unmap if not mapped and modified (#4211)
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4 changed files with 72 additions and 0 deletions
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@ -1,4 +1,5 @@
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gpu.Image
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@ -13,6 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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private const int MaxCapacity = 2048;
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private readonly LinkedList<Texture> _textures;
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private readonly ConcurrentQueue<Texture> _deferredRemovals;
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/// <summary>
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/// Creates a new instance of the automatic deletion cache.
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@ -20,6 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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public AutoDeleteCache()
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{
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_textures = new LinkedList<Texture>();
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_deferredRemovals = new ConcurrentQueue<Texture>();
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}
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/// <summary>
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@ -56,6 +59,14 @@ namespace Ryujinx.Graphics.Gpu.Image
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oldestTexture.CacheNode = null;
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}
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if (_deferredRemovals.Count > 0)
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{
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while (_deferredRemovals.TryDequeue(out Texture textureToRemove))
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{
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Remove(textureToRemove, false);
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}
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}
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}
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/// <summary>
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@ -84,6 +95,12 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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}
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/// <summary>
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/// Removes a texture from the cache.
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/// </summary>
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/// <param name="texture">The texture to be removed from the cache</param>
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/// <param name="flush">True to remove the texture if it was on the cache</param>
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/// <returns>True if the texture was found and removed, false otherwise</returns>
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public bool Remove(Texture texture, bool flush)
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{
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if (texture.CacheNode == null)
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@ -104,6 +121,15 @@ namespace Ryujinx.Graphics.Gpu.Image
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return texture.DecrementReferenceCount();
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}
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/// <summary>
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/// Queues removal of a texture from the cache in a thread safe way.
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/// </summary>
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/// <param name="texture">The texture to be removed from the cache</param>
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public void RemoveDeferred(Texture texture)
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{
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_deferredRemovals.Enqueue(texture);
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}
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public IEnumerator<Texture> GetEnumerator()
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{
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return _textures.GetEnumerator();
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