Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
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2d33756878
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5 changed files with 96 additions and 27 deletions
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@ -1,12 +1,31 @@
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using ChocolArm64.Memory;
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using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.Services.Set
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{
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class ServiceSet : IpcService
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{
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private static string[] LanguageCodes = new string[]
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{
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"ja",
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"en-US",
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"fr",
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"de",
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"it",
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"es",
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"zh-CN",
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"ko",
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"nl",
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"pt",
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"ru",
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"zh-TW",
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"en-GB",
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"fr-CA",
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"es-419",
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"zh-Hans",
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"zh-Hant"
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};
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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@ -20,32 +39,41 @@ namespace Ryujinx.Core.OsHle.Services.Set
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};
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}
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private const int LangCodesCount = 13;
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public static long GetAvailableLanguageCodes(ServiceCtx Context)
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{
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int PtrBuffSize = Context.RequestData.ReadInt32();
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long Position = Context.Request.RecvListBuff[0].Position;
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short Size = Context.Request.RecvListBuff[0].Size;
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if (Context.Request.RecvListBuff.Count > 0)
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int Count = (int)((uint)Size / 8);
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if (Count > LanguageCodes.Length)
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{
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long Position = Context.Request.RecvListBuff[0].Position;
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short Size = Context.Request.RecvListBuff[0].Size;
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Count = LanguageCodes.Length;
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}
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//This should return an array of ints with values matching the LanguageCode enum.
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foreach (long value in new long[] { 0L, 1L, 2L, 3L, 4L, 5L, 6L, 7L })
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for (int Index = 0; Index < Count; Index++)
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{
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string LanguageCode = LanguageCodes[Index];
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foreach (char Chr in LanguageCode)
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{
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AMemoryHelper.WriteBytes(Context.Memory, Position += 8, BitConverter.GetBytes(value));
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Context.Memory.WriteByte(Position++, (byte)Chr);
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}
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for (int Offs = 0; Offs < (8 - LanguageCode.Length); Offs++)
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{
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Context.Memory.WriteByte(Position++, 0);
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}
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}
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Context.ResponseData.Write(LangCodesCount);
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Context.ResponseData.Write(Count);
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return 0;
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}
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public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
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{
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Context.ResponseData.Write(LangCodesCount);
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Context.ResponseData.Write(LanguageCodes.Length);
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return 0;
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}
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