Implement R16 texture format (#147)

This commit is contained in:
Lordmau5 2018-06-12 14:29:44 +02:00 committed by gdkchan
parent 46dc89f8dd
commit 98e6a34608
4 changed files with 4 additions and 0 deletions

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@ -66,6 +66,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551);
case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565);
case GalTextureFormat.G8R8: return (PixelFormat.Rg, PixelType.UnsignedByte);
case GalTextureFormat.R16: return (PixelFormat.Red, PixelType.HalfFloat);
case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte);
}