Shader: Implement PrimitiveID (#4067)

* Shader: Implement PrimitiveID

* Shader cache version bump
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gdkchan 2022-12-08 06:55:03 -03:00 committed by GitHub
parent 57fc996337
commit 9a0330f7f8
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2 changed files with 3 additions and 3 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 4028;
private const uint CodeGenVersion = 4067;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";