[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry 2023-06-28 08:59:13 +02:00 committed by GitHub
parent e055217292
commit 9becbd7d72
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GPG key ID: 4AEE18F83AFDEB23
162 changed files with 1611 additions and 1627 deletions

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@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -18,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
IDstFmt.S16 => short.MinValue,
IDstFmt.U32 => uint.MinValue,
IDstFmt.S32 => int.MinValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -30,7 +29,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
IDstFmt.S16 => short.MaxValue,
IDstFmt.U32 => uint.MaxValue,
IDstFmt.S32 => int.MaxValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -44,7 +43,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
ISrcDstFmt.S16 => short.MinValue,
ISrcDstFmt.U32 => uint.MinValue,
ISrcDstFmt.S32 => int.MinValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -58,7 +57,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
ISrcDstFmt.S16 => short.MaxValue,
ISrcDstFmt.U32 => uint.MaxValue,
ISrcDstFmt.S32 => int.MaxValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -69,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
BoolOp.And => context.BitwiseAnd(input, pred),
BoolOp.Or => context.BitwiseOr(input, pred),
BoolOp.Xor => context.BitwiseExclusiveOr(input, pred),
_ => input
_ => input,
};
}
@ -89,7 +88,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
VectorSelect.S8B3 => SignExtendTo32(context, context.ShiftRightU32(src, Const(24)), 8),
VectorSelect.S16H0 => SignExtendTo32(context, context.ShiftRightU32(src, Const(0)), 16),
VectorSelect.S16H1 => SignExtendTo32(context, context.ShiftRightU32(src, Const(16)), 16),
_ => src
_ => src,
};
}
@ -134,7 +133,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
context.Copy(GetZF(), context.FPCompareEqual(dest, zero, fpType));
context.Copy(GetNF(), context.FPCompareLess (dest, zero, fpType));
context.Copy(GetNF(), context.FPCompareLess(dest, zero, fpType));
}
}
@ -157,4 +156,4 @@ namespace Ryujinx.Graphics.Shader.Instructions
return result;
}
}
}
}