[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry 2023-06-28 08:59:13 +02:00 committed by GitHub
parent e055217292
commit 9becbd7d72
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GPG key ID: 4AEE18F83AFDEB23
162 changed files with 1611 additions and 1627 deletions

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@ -3,8 +3,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
using System.Linq;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -13,14 +11,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
public static void Bra(EmitterContext context)
{
InstBra op = context.GetOp<InstBra>();
context.GetOp<InstBra>();
EmitBranch(context, context.CurrBlock.Successors[^1].Address);
}
public static void Brk(EmitterContext context)
{
InstBrk op = context.GetOp<InstBrk>();
context.GetOp<InstBrk>();
EmitBrkContSync(context);
}
@ -123,7 +121,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Cal(EmitterContext context)
{
InstCal op = context.GetOp<InstCal>();
context.GetOp<InstCal>();
DecodedFunction function = context.Program.GetFunctionByAddress(context.CurrOp.GetAbsoluteAddress());
@ -147,7 +145,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Cont(EmitterContext context)
{
InstCont op = context.GetOp<InstCont>();
context.GetOp<InstCont>();
EmitBrkContSync(context);
}
@ -185,28 +183,28 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Kil(EmitterContext context)
{
InstKil op = context.GetOp<InstKil>();
context.GetOp<InstKil>();
context.Discard();
}
public static void Pbk(EmitterContext context)
{
InstPbk op = context.GetOp<InstPbk>();
context.GetOp<InstPbk>();
EmitPbkPcntSsy(context);
}
public static void Pcnt(EmitterContext context)
{
InstPcnt op = context.GetOp<InstPcnt>();
context.GetOp<InstPcnt>();
EmitPbkPcntSsy(context);
}
public static void Ret(EmitterContext context)
{
InstRet op = context.GetOp<InstRet>();
context.GetOp<InstRet>();
if (context.IsNonMain)
{
@ -220,14 +218,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Ssy(EmitterContext context)
{
InstSsy op = context.GetOp<InstSsy>();
context.GetOp<InstSsy>();
EmitPbkPcntSsy(context);
}
public static void Sync(EmitterContext context)
{
InstSync op = context.GetOp<InstSync>();
context.GetOp<InstSync>();
EmitBrkContSync(context);
}
@ -275,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
private static void EmitBranch(EmitterContext context, ulong address)
{
InstOp op = context.CurrOp;
InstConditional opCond = new InstConditional(op.RawOpCode);
InstConditional opCond = new(op.RawOpCode);
// If we're branching to the next instruction, then the branch
// is useless and we can ignore it.
@ -321,4 +319,4 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
}
}
}
}