[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry 2023-06-28 08:59:13 +02:00 committed by GitHub
parent e055217292
commit 9becbd7d72
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GPG key ID: 4AEE18F83AFDEB23
162 changed files with 1611 additions and 1627 deletions

View file

@ -1,6 +1,5 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -9,27 +8,27 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
private enum TruthTable : byte
{
False = 0x00, // false
True = 0xff, // true
In = 0xf0, // a
And2 = 0xc0, // a & b
Or2 = 0xfc, // a | b
Xor2 = 0x3c, // a ^ b
And3 = 0x80, // a & b & c
Or3 = 0xfe, // a | b | c
XorAnd = 0x60, // a & (b ^ c)
XorOr = 0xf6, // a | (b ^ c)
OrAnd = 0xe0, // a & (b | c)
AndOr = 0xf8, // a | (b & c)
Onehot = 0x16, // (a & !b & !c) | (!a & b & !c) | (!a & !b & c) - Only one value is true.
Majority = 0xe8, // Popcount(a, b, c) >= 2
Gamble = 0x81, // (a & b & c) | (!a & !b & !c) - All on or all off
False = 0x00, // false
True = 0xff, // true
In = 0xf0, // a
And2 = 0xc0, // a & b
Or2 = 0xfc, // a | b
Xor2 = 0x3c, // a ^ b
And3 = 0x80, // a & b & c
Or3 = 0xfe, // a | b | c
XorAnd = 0x60, // a & (b ^ c)
XorOr = 0xf6, // a | (b ^ c)
OrAnd = 0xe0, // a & (b | c)
AndOr = 0xf8, // a | (b & c)
Onehot = 0x16, // (a & !b & !c) | (!a & b & !c) | (!a & !b & c) - Only one value is true.
Majority = 0xe8, // Popcount(a, b, c) >= 2
Gamble = 0x81, // (a & b & c) | (!a & !b & !c) - All on or all off
InverseGamble = 0x7e, // Inverse of Gamble
Dot = 0x1a, // a ^ (c | (a & b))
Mux = 0xca, // a ? b : c
AndXor = 0x78, // a ^ (b & c)
OrXor = 0x1e, // a ^ (b | c)
Xor3 = 0x96, // a ^ b ^ c
Dot = 0x1a, // a ^ (c | (a & b))
Mux = 0xca, // a ? b : c
AndXor = 0x78, // a ^ (b & c)
OrXor = 0x1e, // a ^ (b | c)
Xor3 = 0x96, // a ^ b ^ c
}
public static Operand GetFromTruthTable(EmitterContext context, Operand srcA, Operand srcB, Operand srcC, int imm)
@ -41,7 +40,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand x = srcA;
Operand y = srcB;
Operand z = srcC;
if ((i & 0x01) != 0)
{
(x, y) = (y, x);
@ -98,6 +97,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
return imm switch
{
#pragma warning disable IDE0055 // Disable formatting
TruthTable.False => Const(0),
TruthTable.True => Const(-1),
TruthTable.In => x,
@ -118,7 +118,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
TruthTable.AndXor => context.BitwiseExclusiveOr(x, context.BitwiseAnd(y, z)),
TruthTable.OrXor => context.BitwiseExclusiveOr(x, context.BitwiseOr(y, z)),
TruthTable.Xor3 => context.BitwiseExclusiveOr(x, context.BitwiseExclusiveOr(y, z)),
_ => null
_ => null,
#pragma warning restore IDE0055
};
}
@ -138,4 +139,4 @@ namespace Ryujinx.Graphics.Shader.Instructions
return (TruthTable)result;
}
}
}
}