[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
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162 changed files with 1611 additions and 1627 deletions
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@ -1,7 +1,6 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System.Collections.Generic;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Translation
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@ -65,13 +64,13 @@ namespace Ryujinx.Graphics.Shader.Translation
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HelperFunctionName.ConvertFloatToDouble => GenerateConvertFloatToDoubleFunction(),
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HelperFunctionName.TexelFetchScale => GenerateTexelFetchScaleFunction(),
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HelperFunctionName.TextureSizeUnscale => GenerateTextureSizeUnscaleFunction(),
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_ => throw new ArgumentException($"Invalid function name {functionName}")
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_ => throw new ArgumentException($"Invalid function name {functionName}"),
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};
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}
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private Function GenerateConvertDoubleToFloatFunction()
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private static Function GenerateConvertDoubleToFloatFunction()
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand valueLow = Argument(0);
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Operand valueHigh = Argument(1);
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@ -119,9 +118,9 @@ namespace Ryujinx.Graphics.Shader.Translation
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return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertDoubleToFloat", true, 2, 0);
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}
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private Function GenerateConvertFloatToDoubleFunction()
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private static Function GenerateConvertFloatToDoubleFunction()
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand value = Argument(0);
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@ -164,13 +163,13 @@ namespace Ryujinx.Graphics.Shader.Translation
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HelperFunctionName.SharedAtomicMinS32 => GenerateSharedAtomicSigned(id, isMin: true),
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HelperFunctionName.SharedStore8 => GenerateSharedStore8(id),
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HelperFunctionName.SharedStore16 => GenerateSharedStore16(id),
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_ => throw new ArgumentException($"Invalid function name {functionName}")
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_ => throw new ArgumentException($"Invalid function name {functionName}"),
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};
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}
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private static Function GenerateSharedAtomicSigned(int id, bool isMin)
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand wordOffset = Argument(0);
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Operand value = Argument(1);
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@ -199,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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private static Function GenerateSharedStore(int id, int bitSize)
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand offset = Argument(0);
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Operand value = Argument(1);
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@ -219,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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private Function GenerateTexelFetchScaleFunction()
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand input = Argument(0);
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Operand samplerIndex = Argument(1);
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@ -270,7 +269,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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private Function GenerateTextureSizeUnscaleFunction()
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand input = Argument(0);
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Operand samplerIndex = Argument(1);
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@ -328,4 +327,4 @@ namespace Ryujinx.Graphics.Shader.Translation
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}
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}
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}
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}
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