Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
This commit is contained in:
gdkchan 2023-07-11 14:07:41 -03:00 committed by GitHub
parent fa32ef9275
commit 9c6071a645
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GPG key ID: 4AEE18F83AFDEB23
51 changed files with 364 additions and 496 deletions

View file

@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
SwizzleComponent.Red,
SwizzleComponent.Green,
SwizzleComponent.Blue,
SwizzleComponent.Alpha), 1f);
SwizzleComponent.Alpha));
}
public void Dispose()

View file

@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
public int Width => Info.Width;
public int Height => Info.Height;
public float ScaleFactor { get; }
public Target Target => Info.Target;
public Format Format => Info.Format;
public TextureBase(TextureCreateInfo info, float scaleFactor = 1f)
public TextureBase(TextureCreateInfo info)
{
Info = info;
ScaleFactor = scaleFactor;
Handle = GL.GenTexture();
}

View file

@ -349,7 +349,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
public TextureView BgraSwap(TextureView from)
{
TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor);
TextureView to = (TextureView)_renderer.CreateTexture(from.Info);
EnsurePbo(from);

View file

@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
{
public ITextureInfo Storage => this;
public int Handle { get; private set; }
public float ScaleFactor { get; private set; }
public TextureCreateInfo Info { get; }
@ -18,13 +17,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
internal ITexture DefaultView { get; private set; }
public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor)
public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info)
{
_renderer = renderer;
Info = info;
Handle = GL.GenTexture();
ScaleFactor = scaleFactor;
CreateImmutableStorage();
}

View file

@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
TextureStorage parent,
TextureCreateInfo info,
int firstLayer,
int firstLevel) : base(info, parent.ScaleFactor)
int firstLevel) : base(info)
{
_renderer = renderer;
_parent = parent;