Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
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gdkchan 2023-07-11 14:07:41 -03:00 committed by GitHub
parent fa32ef9275
commit 9c6071a645
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51 changed files with 364 additions and 496 deletions

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@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
public int Width => Info.Width;
public int Height => Info.Height;
public float ScaleFactor { get; }
public Target Target => Info.Target;
public Format Format => Info.Format;
public TextureBase(TextureCreateInfo info, float scaleFactor = 1f)
public TextureBase(TextureCreateInfo info)
{
Info = info;
ScaleFactor = scaleFactor;
Handle = GL.GenTexture();
}