Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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314 changed files with 19456 additions and 19456 deletions
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ChocolArm64/Translation/ILOpCodeCall.cs
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ChocolArm64/Translation/ILOpCodeCall.cs
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using System.Reflection;
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using System.Reflection.Emit;
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namespace ChocolArm64.Translation
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{
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struct ILOpCodeCall : IILEmit
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{
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private MethodInfo _mthdInfo;
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public ILOpCodeCall(MethodInfo mthdInfo)
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{
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_mthdInfo = mthdInfo;
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}
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public void Emit(ILEmitter context)
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{
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context.Generator.Emit(OpCodes.Call, _mthdInfo);
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}
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}
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}
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