Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)

* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
This commit is contained in:
Alex Barney 2018-10-30 19:43:02 -06:00 committed by gdkchan
parent 5a87e58183
commit 9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions

View file

@ -216,9 +216,9 @@ namespace Ryujinx.Graphics.Texture
throw new NotImplementedException(Format.ToString());
}
public static byte[] ReadTexture(IAMemory Memory, GalImage Image, long Position)
public static byte[] ReadTexture(IMemory Memory, GalImage Image, long Position)
{
AMemory CpuMemory;
MemoryManager CpuMemory;
if (Memory is NvGpuVmm Vmm)
{
@ -226,7 +226,7 @@ namespace Ryujinx.Graphics.Texture
}
else
{
CpuMemory = (AMemory)Memory;
CpuMemory = (MemoryManager)Memory;
}
ISwizzle Swizzle = TextureHelper.GetSwizzle(Image);