Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)

* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
This commit is contained in:
Alex Barney 2018-10-30 19:43:02 -06:00 committed by gdkchan
parent 5a87e58183
commit 9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions

View file

@ -24,11 +24,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long ArbitrateLock(
Process Process,
AMemory Memory,
int OwnerHandle,
long MutexAddress,
int RequesterHandle)
Process Process,
MemoryManager Memory,
int OwnerHandle,
long MutexAddress,
int RequesterHandle)
{
System.CriticalSectionLock.Lock();
@ -80,7 +80,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (uint)CurrentThread.ObjSyncResult;
}
public long ArbitrateUnlock(AMemory Memory, long MutexAddress)
public long ArbitrateUnlock(MemoryManager Memory, long MutexAddress)
{
System.CriticalSectionLock.Lock();
@ -100,11 +100,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long WaitProcessWideKeyAtomic(
AMemory Memory,
long MutexAddress,
long CondVarAddress,
int ThreadHandle,
long Timeout)
MemoryManager Memory,
long MutexAddress,
long CondVarAddress,
int ThreadHandle,
long Timeout)
{
System.CriticalSectionLock.Lock();
@ -167,7 +167,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (uint)CurrentThread.ObjSyncResult;
}
private (long, KThread) MutexUnlock(AMemory Memory, KThread CurrentThread, long MutexAddress)
private (long, KThread) MutexUnlock(MemoryManager Memory, KThread CurrentThread, long MutexAddress)
{
KThread NewOwnerThread = CurrentThread.RelinquishMutex(MutexAddress, out int Count);
@ -198,7 +198,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (Result, NewOwnerThread);
}
public void SignalProcessWideKey(Process Process, AMemory Memory, long Address, int Count)
public void SignalProcessWideKey(Process Process, MemoryManager Memory, long Address, int Count)
{
Queue<KThread> SignaledThreads = new Queue<KThread>();
@ -227,7 +227,7 @@ namespace Ryujinx.HLE.HOS.Kernel
System.CriticalSectionLock.Unlock();
}
private KThread TryAcquireMutex(Process Process, AMemory Memory, KThread Requester)
private KThread TryAcquireMutex(Process Process, MemoryManager Memory, KThread Requester)
{
long Address = Requester.MutexAddress;
@ -301,7 +301,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return MutexOwner;
}
public long WaitForAddressIfEqual(AMemory Memory, long Address, int Value, long Timeout)
public long WaitForAddressIfEqual(MemoryManager Memory, long Address, int Value, long Timeout)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -373,11 +373,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long WaitForAddressIfLessThan(
AMemory Memory,
long Address,
int Value,
bool ShouldDecrement,
long Timeout)
MemoryManager Memory,
long Address,
int Value,
bool ShouldDecrement,
long Timeout)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -507,7 +507,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return 0;
}
public long SignalAndIncrementIfEqual(AMemory Memory, long Address, int Value, int Count)
public long SignalAndIncrementIfEqual(MemoryManager Memory, long Address, int Value, int Count)
{
System.CriticalSectionLock.Lock();
@ -552,7 +552,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return 0;
}
public long SignalAndModifyIfEqual(AMemory Memory, long Address, int Value, int Count)
public long SignalAndModifyIfEqual(MemoryManager Memory, long Address, int Value, int Count)
{
System.CriticalSectionLock.Lock();
@ -649,7 +649,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private bool UserToKernelInt32(AMemory Memory, long Address, out int Value)
private bool UserToKernelInt32(MemoryManager Memory, long Address, out int Value)
{
if (Memory.IsMapped(Address))
{
@ -663,7 +663,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return false;
}
private bool KernelToUserInt32(AMemory Memory, long Address, int Value)
private bool KernelToUserInt32(MemoryManager Memory, long Address, int Value)
{
if (Memory.IsMapped(Address))
{