Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)

* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
This commit is contained in:
Alex Barney 2018-10-30 19:43:02 -06:00 committed by gdkchan
parent 5a87e58183
commit 9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions

View file

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcSetHeapSize(AThreadState ThreadState)
private void SvcSetHeapSize(CpuThreadState ThreadState)
{
ulong Size = ThreadState.X1;
@ -34,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetMemoryAttribute(AThreadState ThreadState)
private void SvcSetMemoryAttribute(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
@ -90,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcMapMemory(AThreadState ThreadState)
private void SvcMapMemory(CpuThreadState ThreadState)
{
long Dst = (long)ThreadState.X0;
long Src = (long)ThreadState.X1;
@ -151,7 +151,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapMemory(AThreadState ThreadState)
private void SvcUnmapMemory(CpuThreadState ThreadState)
{
long Dst = (long)ThreadState.X0;
long Src = (long)ThreadState.X1;
@ -212,7 +212,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcQueryMemory(AThreadState ThreadState)
private void SvcQueryMemory(CpuThreadState ThreadState)
{
long InfoPtr = (long)ThreadState.X0;
long Position = (long)ThreadState.X2;
@ -232,7 +232,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = 0;
}
private void SvcMapSharedMemory(AThreadState ThreadState)
private void SvcMapSharedMemory(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
long Position = (long)ThreadState.X1;
@ -315,7 +315,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapSharedMemory(AThreadState ThreadState)
private void SvcUnmapSharedMemory(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
long Position = (long)ThreadState.X1;
@ -378,7 +378,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcCreateTransferMemory(AThreadState ThreadState)
private void SvcCreateTransferMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X1;
long Size = (long)ThreadState.X2;
@ -431,7 +431,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (ulong)Handle;
}
private void SvcMapPhysicalMemory(AThreadState ThreadState)
private void SvcMapPhysicalMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
@ -482,7 +482,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapPhysicalMemory(AThreadState ThreadState)
private void SvcUnmapPhysicalMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;