Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
This commit is contained in:
parent
5a87e58183
commit
9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions
|
@ -17,12 +17,12 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
|
||||
private const bool EnableProcessDebugging = false;
|
||||
|
||||
private void SvcExitProcess(AThreadState ThreadState)
|
||||
private void SvcExitProcess(CpuThreadState ThreadState)
|
||||
{
|
||||
Device.System.ExitProcess(Process.ProcessId);
|
||||
}
|
||||
|
||||
private void SignalEvent64(AThreadState ThreadState)
|
||||
private void SignalEvent64(CpuThreadState ThreadState)
|
||||
{
|
||||
ThreadState.X0 = (ulong)SignalEvent((int)ThreadState.X0);
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
return Result;
|
||||
}
|
||||
|
||||
private void ClearEvent64(AThreadState ThreadState)
|
||||
private void ClearEvent64(CpuThreadState ThreadState)
|
||||
{
|
||||
ThreadState.X0 = (ulong)ClearEvent((int)ThreadState.X0);
|
||||
}
|
||||
|
@ -82,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
return Result;
|
||||
}
|
||||
|
||||
private void SvcCloseHandle(AThreadState ThreadState)
|
||||
private void SvcCloseHandle(CpuThreadState ThreadState)
|
||||
{
|
||||
int Handle = (int)ThreadState.X0;
|
||||
|
||||
|
@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
||||
private void ResetSignal64(AThreadState ThreadState)
|
||||
private void ResetSignal64(CpuThreadState ThreadState)
|
||||
{
|
||||
ThreadState.X0 = (ulong)ResetSignal((int)ThreadState.X0);
|
||||
}
|
||||
|
@ -146,17 +146,17 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
return Result;
|
||||
}
|
||||
|
||||
private void SvcGetSystemTick(AThreadState ThreadState)
|
||||
private void SvcGetSystemTick(CpuThreadState ThreadState)
|
||||
{
|
||||
ThreadState.X0 = ThreadState.CntpctEl0;
|
||||
}
|
||||
|
||||
private void SvcConnectToNamedPort(AThreadState ThreadState)
|
||||
private void SvcConnectToNamedPort(CpuThreadState ThreadState)
|
||||
{
|
||||
long StackPtr = (long)ThreadState.X0;
|
||||
long NamePtr = (long)ThreadState.X1;
|
||||
|
||||
string Name = AMemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
|
||||
string Name = MemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
|
||||
|
||||
//TODO: Validate that app has perms to access the service, and that the service
|
||||
//actually exists, return error codes otherwise.
|
||||
|
@ -171,12 +171,12 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
ThreadState.X1 = (uint)Handle;
|
||||
}
|
||||
|
||||
private void SvcSendSyncRequest(AThreadState ThreadState)
|
||||
private void SvcSendSyncRequest(CpuThreadState ThreadState)
|
||||
{
|
||||
SendSyncRequest(ThreadState, ThreadState.Tpidr, 0x100, (int)ThreadState.X0);
|
||||
}
|
||||
|
||||
private void SvcSendSyncRequestWithUserBuffer(AThreadState ThreadState)
|
||||
private void SvcSendSyncRequestWithUserBuffer(CpuThreadState ThreadState)
|
||||
{
|
||||
SendSyncRequest(
|
||||
ThreadState,
|
||||
|
@ -185,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
(int)ThreadState.X2);
|
||||
}
|
||||
|
||||
private void SendSyncRequest(AThreadState ThreadState, long MessagePtr, long Size, int Handle)
|
||||
private void SendSyncRequest(CpuThreadState ThreadState, long MessagePtr, long Size, int Handle)
|
||||
{
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
|
@ -241,7 +241,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
IpcMessage.Thread.Reschedule(ThreadSchedState.Running);
|
||||
}
|
||||
|
||||
private void SvcBreak(AThreadState ThreadState)
|
||||
private void SvcBreak(CpuThreadState ThreadState)
|
||||
{
|
||||
long Reason = (long)ThreadState.X0;
|
||||
long Unknown = (long)ThreadState.X1;
|
||||
|
@ -260,19 +260,19 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
}
|
||||
}
|
||||
|
||||
private void SvcOutputDebugString(AThreadState ThreadState)
|
||||
private void SvcOutputDebugString(CpuThreadState ThreadState)
|
||||
{
|
||||
long Position = (long)ThreadState.X0;
|
||||
long Size = (long)ThreadState.X1;
|
||||
|
||||
string Str = AMemoryHelper.ReadAsciiString(Memory, Position, Size);
|
||||
string Str = MemoryHelper.ReadAsciiString(Memory, Position, Size);
|
||||
|
||||
Logger.PrintWarning(LogClass.KernelSvc, Str);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
||||
private void SvcGetInfo(AThreadState ThreadState)
|
||||
private void SvcGetInfo(CpuThreadState ThreadState)
|
||||
{
|
||||
long StackPtr = (long)ThreadState.X0;
|
||||
int InfoType = (int)ThreadState.X1;
|
||||
|
@ -366,7 +366,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
||||
private void CreateEvent64(AThreadState State)
|
||||
private void CreateEvent64(CpuThreadState State)
|
||||
{
|
||||
KernelResult Result = CreateEvent(out int WEventHandle, out int REventHandle);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue