Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)

* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
This commit is contained in:
Alex Barney 2018-10-30 19:43:02 -06:00 committed by gdkchan
parent 5a87e58183
commit 9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions

View file

@ -17,12 +17,12 @@ namespace Ryujinx.HLE.HOS.Kernel
private const bool EnableProcessDebugging = false;
private void SvcExitProcess(AThreadState ThreadState)
private void SvcExitProcess(CpuThreadState ThreadState)
{
Device.System.ExitProcess(Process.ProcessId);
}
private void SignalEvent64(AThreadState ThreadState)
private void SignalEvent64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)SignalEvent((int)ThreadState.X0);
}
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void ClearEvent64(AThreadState ThreadState)
private void ClearEvent64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)ClearEvent((int)ThreadState.X0);
}
@ -82,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void SvcCloseHandle(AThreadState ThreadState)
private void SvcCloseHandle(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void ResetSignal64(AThreadState ThreadState)
private void ResetSignal64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)ResetSignal((int)ThreadState.X0);
}
@ -146,17 +146,17 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void SvcGetSystemTick(AThreadState ThreadState)
private void SvcGetSystemTick(CpuThreadState ThreadState)
{
ThreadState.X0 = ThreadState.CntpctEl0;
}
private void SvcConnectToNamedPort(AThreadState ThreadState)
private void SvcConnectToNamedPort(CpuThreadState ThreadState)
{
long StackPtr = (long)ThreadState.X0;
long NamePtr = (long)ThreadState.X1;
string Name = AMemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
string Name = MemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
//TODO: Validate that app has perms to access the service, and that the service
//actually exists, return error codes otherwise.
@ -171,12 +171,12 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (uint)Handle;
}
private void SvcSendSyncRequest(AThreadState ThreadState)
private void SvcSendSyncRequest(CpuThreadState ThreadState)
{
SendSyncRequest(ThreadState, ThreadState.Tpidr, 0x100, (int)ThreadState.X0);
}
private void SvcSendSyncRequestWithUserBuffer(AThreadState ThreadState)
private void SvcSendSyncRequestWithUserBuffer(CpuThreadState ThreadState)
{
SendSyncRequest(
ThreadState,
@ -185,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel
(int)ThreadState.X2);
}
private void SendSyncRequest(AThreadState ThreadState, long MessagePtr, long Size, int Handle)
private void SendSyncRequest(CpuThreadState ThreadState, long MessagePtr, long Size, int Handle)
{
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
@ -241,7 +241,7 @@ namespace Ryujinx.HLE.HOS.Kernel
IpcMessage.Thread.Reschedule(ThreadSchedState.Running);
}
private void SvcBreak(AThreadState ThreadState)
private void SvcBreak(CpuThreadState ThreadState)
{
long Reason = (long)ThreadState.X0;
long Unknown = (long)ThreadState.X1;
@ -260,19 +260,19 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcOutputDebugString(AThreadState ThreadState)
private void SvcOutputDebugString(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
string Str = AMemoryHelper.ReadAsciiString(Memory, Position, Size);
string Str = MemoryHelper.ReadAsciiString(Memory, Position, Size);
Logger.PrintWarning(LogClass.KernelSvc, Str);
ThreadState.X0 = 0;
}
private void SvcGetInfo(AThreadState ThreadState)
private void SvcGetInfo(CpuThreadState ThreadState)
{
long StackPtr = (long)ThreadState.X0;
int InfoType = (int)ThreadState.X1;
@ -366,7 +366,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void CreateEvent64(AThreadState State)
private void CreateEvent64(CpuThreadState State)
{
KernelResult Result = CreateEvent(out int WEventHandle, out int REventHandle);