Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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314 changed files with 19456 additions and 19456 deletions
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@ -84,8 +84,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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string Domain = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
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string Domain = MemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
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string Name = MemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
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if (Set.NxSettings.Settings.TryGetValue($"{Domain}!{Name}", out object NvSetting))
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{
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@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvHostCtrlSyncptRead Args = AMemoryHelper.Read<NvHostCtrlSyncptRead>(Context.Memory, InputPosition);
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NvHostCtrlSyncptRead Args = MemoryHelper.Read<NvHostCtrlSyncptRead>(Context.Memory, InputPosition);
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if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
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{
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@ -170,7 +170,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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Args.Value = GetUserCtx(Context).Syncpt.GetMin(Args.Id);
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}
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AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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MemoryHelper.Write(Context.Memory, OutputPosition, Args);
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return NvResult.Success;
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}
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@ -180,7 +180,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvHostCtrlSyncptWait Args = AMemoryHelper.Read<NvHostCtrlSyncptWait>(Context.Memory, InputPosition);
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NvHostCtrlSyncptWait Args = MemoryHelper.Read<NvHostCtrlSyncptWait>(Context.Memory, InputPosition);
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NvHostSyncpt Syncpt = GetUserCtx(Context).Syncpt;
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@ -248,7 +248,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvHostCtrlSyncptWaitEx Args = AMemoryHelper.Read<NvHostCtrlSyncptWaitEx>(Context.Memory, InputPosition);
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NvHostCtrlSyncptWaitEx Args = MemoryHelper.Read<NvHostCtrlSyncptWaitEx>(Context.Memory, InputPosition);
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if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
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{
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@ -257,7 +257,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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void WriteArgs()
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{
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AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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MemoryHelper.Write(Context.Memory, OutputPosition, Args);
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}
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NvHostSyncpt Syncpt = GetUserCtx(Context).Syncpt;
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