Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)

* Add FaceAttr (0x3fc) input attribute in GLSL

* Implement unmanaged case in EmitTex

* Add ConstantColor for 0xC001 (G80) from PR #145
This commit is contained in:
ReinUsesLisp 2018-07-03 20:06:13 -03:00 committed by gdkchan
parent 741773910d
commit 9cbf908cf5
5 changed files with 46 additions and 16 deletions

View file

@ -20,6 +20,7 @@ namespace Ryujinx.Graphics.Gal
ConstantColor = 0x61,
OneMinusConstantColor = 0x62,
ConstantAlpha = 0x63,
OneMinusConstantAlpha = 0x64
OneMinusConstantAlpha = 0x64,
ConstantColorG80 = 0xc001
}
}