Use vector outputs for texture operations (#3939)
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
parent
52c115a1f8
commit
9dfe81770a
37 changed files with 1100 additions and 747 deletions
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@ -1,4 +1,5 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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namespace Ryujinx.Graphics.Shader.StructuredIr
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@ -7,11 +8,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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private readonly struct InstInfo
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{
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public VariableType DestType { get; }
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public AggregateType DestType { get; }
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public VariableType[] SrcTypes { get; }
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public AggregateType[] SrcTypes { get; }
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public InstInfo(VariableType destType, params VariableType[] srcTypes)
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public InstInfo(AggregateType destType, params AggregateType[] srcTypes)
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{
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DestType = destType;
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SrcTypes = srcTypes;
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@ -24,176 +25,173 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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_infoTbl = new InstInfo[(int)Instruction.Count];
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// Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
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Add(Instruction.AtomicAdd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.AtomicAnd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.AtomicCompareAndSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32, VariableType.U32);
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Add(Instruction.AtomicMaxS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
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Add(Instruction.AtomicMaxU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.AtomicMinS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
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Add(Instruction.AtomicMinU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.AtomicOr, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.AtomicSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.AtomicXor, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.Absolute, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.Add, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.Ballot, VariableType.U32, VariableType.Bool);
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Add(Instruction.BitCount, VariableType.Int, VariableType.Int);
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Add(Instruction.BitfieldExtractS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
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Add(Instruction.BitfieldExtractU32, VariableType.U32, VariableType.U32, VariableType.S32, VariableType.S32);
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Add(Instruction.BitfieldInsert, VariableType.Int, VariableType.Int, VariableType.Int, VariableType.S32, VariableType.S32);
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Add(Instruction.BitfieldReverse, VariableType.Int, VariableType.Int);
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Add(Instruction.BitwiseAnd, VariableType.Int, VariableType.Int, VariableType.Int);
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Add(Instruction.BitwiseExclusiveOr, VariableType.Int, VariableType.Int, VariableType.Int);
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Add(Instruction.BitwiseNot, VariableType.Int, VariableType.Int);
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Add(Instruction.BitwiseOr, VariableType.Int, VariableType.Int, VariableType.Int);
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Add(Instruction.BranchIfTrue, VariableType.None, VariableType.Bool);
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Add(Instruction.BranchIfFalse, VariableType.None, VariableType.Bool);
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Add(Instruction.Call, VariableType.Scalar);
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Add(Instruction.Ceiling, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.Clamp, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ClampU32, VariableType.U32, VariableType.U32, VariableType.U32, VariableType.U32);
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Add(Instruction.CompareEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.CompareGreater, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.CompareGreaterOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.CompareGreaterOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32);
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Add(Instruction.CompareGreaterU32, VariableType.Bool, VariableType.U32, VariableType.U32);
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Add(Instruction.CompareLess, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.CompareLessOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.CompareLessOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32);
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Add(Instruction.CompareLessU32, VariableType.Bool, VariableType.U32, VariableType.U32);
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Add(Instruction.CompareNotEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ConditionalSelect, VariableType.Scalar, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ConvertFP32ToFP64, VariableType.F64, VariableType.F32);
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Add(Instruction.ConvertFP64ToFP32, VariableType.F32, VariableType.F64);
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Add(Instruction.ConvertFP32ToS32, VariableType.S32, VariableType.F32);
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Add(Instruction.ConvertFP32ToU32, VariableType.U32, VariableType.F32);
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Add(Instruction.ConvertFP64ToS32, VariableType.S32, VariableType.F64);
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Add(Instruction.ConvertFP64ToU32, VariableType.U32, VariableType.F64);
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Add(Instruction.ConvertS32ToFP32, VariableType.F32, VariableType.S32);
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Add(Instruction.ConvertS32ToFP64, VariableType.F64, VariableType.S32);
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Add(Instruction.ConvertU32ToFP32, VariableType.F32, VariableType.U32);
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Add(Instruction.ConvertU32ToFP64, VariableType.F64, VariableType.U32);
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Add(Instruction.Cosine, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.Ddx, VariableType.F32, VariableType.F32);
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Add(Instruction.Ddy, VariableType.F32, VariableType.F32);
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Add(Instruction.Divide, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ExponentB2, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.FindLSB, VariableType.Int, VariableType.Int);
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Add(Instruction.FindMSBS32, VariableType.S32, VariableType.S32);
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Add(Instruction.FindMSBU32, VariableType.S32, VariableType.U32);
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Add(Instruction.Floor, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.FusedMultiplyAdd, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ImageLoad, VariableType.F32);
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Add(Instruction.ImageStore, VariableType.None);
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Add(Instruction.ImageAtomic, VariableType.S32);
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Add(Instruction.IsNan, VariableType.Bool, VariableType.Scalar);
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Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32, VariableType.S32);
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Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32);
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Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32);
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Add(Instruction.LoadLocal, VariableType.U32, VariableType.S32);
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Add(Instruction.LoadShared, VariableType.U32, VariableType.S32);
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Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32, VariableType.S32);
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Add(Instruction.Lod, VariableType.F32);
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Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.LogicalAnd, VariableType.Bool, VariableType.Bool, VariableType.Bool);
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Add(Instruction.LogicalExclusiveOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
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Add(Instruction.LogicalNot, VariableType.Bool, VariableType.Bool);
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Add(Instruction.LogicalOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
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Add(Instruction.Maximum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.MaximumU32, VariableType.U32, VariableType.U32, VariableType.U32);
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Add(Instruction.Minimum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.MinimumU32, VariableType.U32, VariableType.U32, VariableType.U32);
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Add(Instruction.Multiply, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.MultiplyHighS32, VariableType.S32, VariableType.S32, VariableType.S32);
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Add(Instruction.MultiplyHighU32, VariableType.U32, VariableType.U32, VariableType.U32);
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Add(Instruction.Negate, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.PackDouble2x32, VariableType.F64, VariableType.U32, VariableType.U32);
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Add(Instruction.PackHalf2x16, VariableType.U32, VariableType.F32, VariableType.F32);
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Add(Instruction.ReciprocalSquareRoot, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.Round, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ShiftLeft, VariableType.Int, VariableType.Int, VariableType.Int);
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Add(Instruction.ShiftRightS32, VariableType.S32, VariableType.S32, VariableType.Int);
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Add(Instruction.ShiftRightU32, VariableType.U32, VariableType.U32, VariableType.Int);
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Add(Instruction.Shuffle, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
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Add(Instruction.ShuffleDown, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
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Add(Instruction.ShuffleUp, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
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Add(Instruction.ShuffleXor, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
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Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.StoreAttribute, VariableType.None, VariableType.S32, VariableType.S32, VariableType.F32);
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Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared16, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared8, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage16, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage8, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.SwizzleAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.S32);
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Add(Instruction.TextureSample, VariableType.F32);
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Add(Instruction.TextureSize, VariableType.S32, VariableType.S32, VariableType.S32);
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Add(Instruction.Truncate, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.UnpackDouble2x32, VariableType.U32, VariableType.F64);
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Add(Instruction.UnpackHalf2x16, VariableType.F32, VariableType.U32);
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Add(Instruction.VoteAll, VariableType.Bool, VariableType.Bool);
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Add(Instruction.VoteAllEqual, VariableType.Bool, VariableType.Bool);
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Add(Instruction.VoteAny, VariableType.Bool, VariableType.Bool);
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// Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
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Add(Instruction.AtomicAdd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicAnd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicCompareAndSwap, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.AtomicMaxS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.AtomicMaxU32, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicMinS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.AtomicMinU32, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicOr, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicSwap, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicXor, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.Absolute, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Add, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Ballot, AggregateType.U32, AggregateType.Bool);
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Add(Instruction.BitCount, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldExtractS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldExtractU32, AggregateType.U32, AggregateType.U32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldInsert, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldReverse, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseAnd, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseExclusiveOr, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseNot, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseOr, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BranchIfTrue, AggregateType.Void, AggregateType.Bool);
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Add(Instruction.BranchIfFalse, AggregateType.Void, AggregateType.Bool);
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Add(Instruction.Call, AggregateType.Scalar);
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Add(Instruction.Ceiling, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Clamp, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ClampU32, AggregateType.U32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareGreater, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareGreaterOrEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareGreaterOrEqualU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareGreaterU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareLess, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareLessOrEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareLessOrEqualU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareLessU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareNotEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ConditionalSelect, AggregateType.Scalar, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ConvertFP32ToFP64, AggregateType.FP64, AggregateType.FP32);
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Add(Instruction.ConvertFP64ToFP32, AggregateType.FP32, AggregateType.FP64);
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Add(Instruction.ConvertFP32ToS32, AggregateType.S32, AggregateType.FP32);
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Add(Instruction.ConvertFP32ToU32, AggregateType.U32, AggregateType.FP32);
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Add(Instruction.ConvertFP64ToS32, AggregateType.S32, AggregateType.FP64);
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Add(Instruction.ConvertFP64ToU32, AggregateType.U32, AggregateType.FP64);
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Add(Instruction.ConvertS32ToFP32, AggregateType.FP32, AggregateType.S32);
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Add(Instruction.ConvertS32ToFP64, AggregateType.FP64, AggregateType.S32);
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Add(Instruction.ConvertU32ToFP32, AggregateType.FP32, AggregateType.U32);
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Add(Instruction.ConvertU32ToFP64, AggregateType.FP64, AggregateType.U32);
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Add(Instruction.Cosine, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Ddx, AggregateType.FP32, AggregateType.FP32);
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Add(Instruction.Ddy, AggregateType.FP32, AggregateType.FP32);
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Add(Instruction.Divide, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ExponentB2, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.FindLSB, AggregateType.S32, AggregateType.S32);
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Add(Instruction.FindMSBS32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.FindMSBU32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.Floor, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.FusedMultiplyAdd, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ImageLoad, AggregateType.FP32);
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Add(Instruction.ImageStore, AggregateType.Void);
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Add(Instruction.ImageAtomic, AggregateType.S32);
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Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
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Add(Instruction.LoadAttribute, AggregateType.FP32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.LoadConstant, AggregateType.FP32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.LoadGlobal, AggregateType.U32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
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Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
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Add(Instruction.LoadStorage, AggregateType.U32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.Lod, AggregateType.FP32);
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Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.LogicalExclusiveOr, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.LogicalNot, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.LogicalOr, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.Maximum, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.MaximumU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.Minimum, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.MinimumU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.Multiply, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.MultiplyHighS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.MultiplyHighU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.Negate, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.PackDouble2x32, AggregateType.FP64, AggregateType.U32, AggregateType.U32);
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Add(Instruction.PackHalf2x16, AggregateType.U32, AggregateType.FP32, AggregateType.FP32);
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Add(Instruction.ReciprocalSquareRoot, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Round, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ShiftLeft, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.ShiftRightS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.ShiftRightU32, AggregateType.U32, AggregateType.U32, AggregateType.S32);
|
||||
Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.StoreAttribute, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.FP32);
|
||||
Add(Instruction.StoreGlobal, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreStorage, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreStorage16, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreStorage8, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
|
||||
Add(Instruction.TextureSample, AggregateType.FP32);
|
||||
Add(Instruction.TextureSize, AggregateType.S32, AggregateType.S32, AggregateType.S32);
|
||||
Add(Instruction.Truncate, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.UnpackDouble2x32, AggregateType.U32, AggregateType.FP64);
|
||||
Add(Instruction.UnpackHalf2x16, AggregateType.FP32, AggregateType.U32);
|
||||
Add(Instruction.VectorExtract, AggregateType.Scalar, AggregateType.Vector4, AggregateType.S32);
|
||||
Add(Instruction.VoteAll, AggregateType.Bool, AggregateType.Bool);
|
||||
Add(Instruction.VoteAllEqual, AggregateType.Bool, AggregateType.Bool);
|
||||
Add(Instruction.VoteAny, AggregateType.Bool, AggregateType.Bool);
|
||||
}
|
||||
|
||||
private static void Add(Instruction inst, VariableType destType, params VariableType[] srcTypes)
|
||||
private static void Add(Instruction inst, AggregateType destType, params AggregateType[] srcTypes)
|
||||
{
|
||||
_infoTbl[(int)inst] = new InstInfo(destType, srcTypes);
|
||||
}
|
||||
|
||||
public static VariableType GetDestVarType(Instruction inst)
|
||||
public static AggregateType GetDestVarType(Instruction inst)
|
||||
{
|
||||
return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].DestType, inst);
|
||||
}
|
||||
|
||||
public static VariableType GetSrcVarType(Instruction inst, int index)
|
||||
public static AggregateType GetSrcVarType(Instruction inst, int index)
|
||||
{
|
||||
// TODO: Return correct type depending on source index,
|
||||
// that can improve the decompiler output.
|
||||
if (inst == Instruction.ImageLoad ||
|
||||
inst == Instruction.ImageStore ||
|
||||
if (inst == Instruction.ImageLoad ||
|
||||
inst == Instruction.ImageStore ||
|
||||
inst == Instruction.ImageAtomic ||
|
||||
inst == Instruction.Lod ||
|
||||
inst == Instruction.Lod ||
|
||||
inst == Instruction.TextureSample)
|
||||
{
|
||||
return VariableType.F32;
|
||||
return AggregateType.FP32;
|
||||
}
|
||||
else if (inst == Instruction.Call)
|
||||
{
|
||||
return VariableType.S32;
|
||||
return AggregateType.S32;
|
||||
}
|
||||
|
||||
return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].SrcTypes[index], inst);
|
||||
}
|
||||
|
||||
private static VariableType GetFinalVarType(VariableType type, Instruction inst)
|
||||
private static AggregateType GetFinalVarType(AggregateType type, Instruction inst)
|
||||
{
|
||||
if (type == VariableType.Scalar)
|
||||
if (type == AggregateType.Scalar)
|
||||
{
|
||||
if ((inst & Instruction.FP32) != 0)
|
||||
{
|
||||
return VariableType.F32;
|
||||
return AggregateType.FP32;
|
||||
}
|
||||
else if ((inst & Instruction.FP64) != 0)
|
||||
{
|
||||
return VariableType.F64;
|
||||
return AggregateType.FP64;
|
||||
}
|
||||
else
|
||||
{
|
||||
return VariableType.S32;
|
||||
return AggregateType.S32;
|
||||
}
|
||||
}
|
||||
else if (type == VariableType.Int)
|
||||
{
|
||||
return VariableType.S32;
|
||||
}
|
||||
else if (type == VariableType.None)
|
||||
else if (type == AggregateType.Void)
|
||||
{
|
||||
throw new ArgumentException($"Invalid operand for instruction \"{inst}\".");
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue