Better vertex buffer management
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3 changed files with 85 additions and 18 deletions
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@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Metal
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public Array8<ColorBlendStateUid> StoredBlend;
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public ColorF BlendColor = new();
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public readonly VertexBufferDescriptor[] VertexBuffers = new VertexBufferDescriptor[Constants.MaxVertexBuffers];
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public readonly VertexBufferState[] VertexBuffers = new VertexBufferState[Constants.MaxVertexBuffers];
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public readonly VertexAttribDescriptor[] VertexAttribs = new VertexAttribDescriptor[Constants.MaxVertexAttributes];
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// Dirty flags
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public DirtyFlags Dirty = DirtyFlags.None;
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