Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
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using ARMeilleure.Memory;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System.IO;
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using System.Reflection;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Acc
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{
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class IProfile : IpcService
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{
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private UserProfile _profile;
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private Stream _profilePictureStream;
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public IProfile(UserProfile profile)
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{
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_profile = profile;
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_profilePictureStream = Assembly.GetCallingAssembly().GetManifestResourceStream("Ryujinx.HLE.RyujinxProfileImage.jpg");
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}
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[Command(0)]
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// Get() -> (nn::account::profile::ProfileBase, buffer<nn::account::profile::UserData, 0x1a>)
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public ResultCode Get(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAcc);
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long position = context.Request.ReceiveBuff[0].Position;
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MemoryHelper.FillWithZeros(context.Memory, position, 0x80);
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context.Memory.WriteInt32(position, 0);
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context.Memory.WriteInt32(position + 4, 1);
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context.Memory.WriteInt64(position + 8, 1);
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return GetBase(context);
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}
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[Command(1)]
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// GetBase() -> nn::account::profile::ProfileBase
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public ResultCode GetBase(ServiceCtx context)
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{
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_profile.UserId.Write(context.ResponseData);
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context.ResponseData.Write(_profile.LastModifiedTimestamp);
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byte[] username = StringUtils.GetFixedLengthBytes(_profile.Name, 0x20, Encoding.UTF8);
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context.ResponseData.Write(username);
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return ResultCode.Success;
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}
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[Command(10)]
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// GetImageSize() -> u32
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public ResultCode GetImageSize(ServiceCtx context)
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{
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context.ResponseData.Write(_profilePictureStream.Length);
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return ResultCode.Success;
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}
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[Command(11)]
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// LoadImage() -> (u32, buffer<bytes, 6>)
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public ResultCode LoadImage(ServiceCtx context)
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{
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] profilePictureData = new byte[bufferLen];
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_profilePictureStream.Read(profilePictureData, 0, profilePictureData.Length);
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context.Memory.WriteBytes(bufferPosition, profilePictureData);
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context.ResponseData.Write(_profilePictureStream.Length);
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return ResultCode.Success;
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}
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}
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}
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