Refactoring HOS folder structure (#771)

* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
This commit is contained in:
Ac_K 2019-09-19 02:45:11 +02:00 committed by jduncanator
parent 4af3101b22
commit a0720b5681
393 changed files with 2540 additions and 1299 deletions

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using Ryujinx.HLE.Utilities;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
public class AccountUtils
{
private ConcurrentDictionary<string, UserProfile> _profiles;
internal UserProfile LastOpenedUser { get; private set; }
public AccountUtils()
{
_profiles = new ConcurrentDictionary<string, UserProfile>();
}
public void AddUser(UInt128 userId, string name)
{
UserProfile profile = new UserProfile(userId, name);
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
}
public void OpenUser(UInt128 userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
{
(LastOpenedUser = profile).AccountState = AccountState.Open;
}
}
public void CloseUser(UInt128 userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
{
profile.AccountState = AccountState.Closed;
}
}
public int GetUserCount()
{
return _profiles.Count;
}
internal bool TryGetUser(UInt128 userId, out UserProfile profile)
{
return _profiles.TryGetValue(userId.ToString(), out profile);
}
internal IEnumerable<UserProfile> GetAllUsers()
{
return _profiles.Values;
}
internal IEnumerable<UserProfile> GetOpenedUsers()
{
return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
}
internal UserProfile GetFirst()
{
return _profiles.First().Value;
}
}
}

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namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[Service("acc:su")]
class IAccountServiceForAdministrator : IpcService
{
public IAccountServiceForAdministrator(ServiceCtx context) { }
}
}

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using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[Service("acc:u0")]
class IAccountServiceForApplication : IpcService
{
private bool _userRegistrationRequestPermitted = false;
private ApplicationLaunchProperty _applicationLaunchProperty;
public IAccountServiceForApplication(ServiceCtx context) { }
[Command(0)]
// GetUserCount() -> i32
public ResultCode GetUserCount(ServiceCtx context)
{
context.ResponseData.Write(context.Device.System.State.Account.GetUserCount());
return ResultCode.Success;
}
[Command(1)]
// GetUserExistence(nn::account::Uid) -> bool
public ResultCode GetUserExistence(ServiceCtx context)
{
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (userId.IsNull)
{
return ResultCode.NullArgument;
}
context.ResponseData.Write(context.Device.System.State.Account.TryGetUser(userId, out _));
return ResultCode.Success;
}
[Command(2)]
// ListAllUsers() -> array<nn::account::Uid, 0xa>
public ResultCode ListAllUsers(ServiceCtx context)
{
return WriteUserList(context, context.Device.System.State.Account.GetAllUsers());
}
[Command(3)]
// ListOpenUsers() -> array<nn::account::Uid, 0xa>
public ResultCode ListOpenUsers(ServiceCtx context)
{
return WriteUserList(context, context.Device.System.State.Account.GetOpenedUsers());
}
private ResultCode WriteUserList(ServiceCtx context, IEnumerable<UserProfile> profiles)
{
if (context.Request.RecvListBuff.Count == 0)
{
return ResultCode.InvalidInputBuffer;
}
long outputPosition = context.Request.RecvListBuff[0].Position;
long outputSize = context.Request.RecvListBuff[0].Size;
ulong offset = 0;
foreach (UserProfile userProfile in profiles)
{
if (offset + 0x10 > (ulong)outputSize)
{
break;
}
context.Memory.WriteInt64(outputPosition + (long)offset, userProfile.UserId.Low);
context.Memory.WriteInt64(outputPosition + (long)offset + 8, userProfile.UserId.High);
offset += 0x10;
}
return ResultCode.Success;
}
[Command(4)]
// GetLastOpenedUser() -> nn::account::Uid
public ResultCode GetLastOpenedUser(ServiceCtx context)
{
context.Device.System.State.Account.LastOpenedUser.UserId.Write(context.ResponseData);
return ResultCode.Success;
}
[Command(5)]
// GetProfile(nn::account::Uid) -> object<nn::account::profile::IProfile>
public ResultCode GetProfile(ServiceCtx context)
{
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (!context.Device.System.State.Account.TryGetUser(userId, out UserProfile userProfile))
{
Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{userId} not found!");
return ResultCode.UserNotFound;
}
MakeObject(context, new IProfile(userProfile));
// Doesn't occur in our case.
// return ResultCode.NullObject;
return ResultCode.Success;
}
[Command(50)]
// IsUserRegistrationRequestPermitted(u64, pid) -> bool
public ResultCode IsUserRegistrationRequestPermitted(ServiceCtx context)
{
// The u64 argument seems to be unused by account.
context.ResponseData.Write(_userRegistrationRequestPermitted);
return ResultCode.Success;
}
[Command(51)]
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
public ResultCode TrySelectUserWithoutInteraction(ServiceCtx context)
{
if (context.Device.System.State.Account.GetUserCount() != 1)
{
// Invalid UserId.
new UInt128(0, 0).Write(context.ResponseData);
return 0;
}
bool baasCheck = context.RequestData.ReadBoolean();
if (baasCheck)
{
// This checks something related to baas (online), and then return an invalid UserId if the check in baas returns an error code.
// In our case, we can just log it for now.
Logger.PrintStub(LogClass.ServiceAcc, new { baasCheck });
}
// As we returned an invalid UserId if there is more than one user earlier, now we can return only the first one.
context.Device.System.State.Account.GetFirst().UserId.Write(context.ResponseData);
return ResultCode.Success;
}
[Command(100)]
[Command(140)] // 6.0.0+
// InitializeApplicationInfo(u64, pid)
// Both calls (100, 140) use the same submethod, maybe there's something different further along when arp:r is called?
public ResultCode InitializeApplicationInfo(ServiceCtx context)
{
if (_applicationLaunchProperty != null)
{
return ResultCode.ApplicationLaunchPropertyAlreadyInit;
}
// The u64 argument seems to be unused by account.
long unknown = context.RequestData.ReadInt64();
// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationLaunchProperty() with the current PID and store the result (ApplicationLaunchProperty) internally.
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
/*
if (nn::arp::detail::IReader::GetApplicationLaunchProperty() == 0xCC9D) // InvalidProcessId
{
_applicationLaunchProperty = ApplicationLaunchProperty.Default;
return ResultCode.InvalidArgument;
}
else
*/
{
_applicationLaunchProperty = ApplicationLaunchProperty.GetByPid(context);
}
Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
return ResultCode.Success;
}
[Command(101)]
// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
public ResultCode GetBaasAccountManagerForApplication(ServiceCtx context)
{
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (userId.IsNull)
{
return ResultCode.NullArgument;
}
if (_applicationLaunchProperty == null)
{
return ResultCode.InvalidArgument;
}
MakeObject(context, new IManagerForApplication(userId, _applicationLaunchProperty));
// Doesn't occur in our case.
// return ResultCode.NullObject;
return ResultCode.Success;
}
[Command(110)]
// StoreSaveDataThumbnail(nn::account::Uid, buffer<bytes, 5>)
public ResultCode StoreSaveDataThumbnail(ServiceCtx context)
{
if (_applicationLaunchProperty == null)
{
return ResultCode.InvalidArgument;
}
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (userId.IsNull)
{
return ResultCode.NullArgument;
}
if (context.Request.SendBuff.Count == 0)
{
return ResultCode.InvalidInputBuffer;
}
long inputPosition = context.Request.SendBuff[0].Position;
long inputSize = context.Request.SendBuff[0].Size;
if (inputSize != 0x24000)
{
return ResultCode.InvalidInputBufferSize;
}
byte[] thumbnailBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
// TODO: Store thumbnailBuffer somewhere, in save data 0x8000000000000010 ?
Logger.PrintStub(LogClass.ServiceAcc);
return ResultCode.Success;
}
[Command(111)]
// ClearSaveDataThumbnail(nn::account::Uid)
public ResultCode ClearSaveDataThumbnail(ServiceCtx context)
{
if (_applicationLaunchProperty == null)
{
return ResultCode.InvalidArgument;
}
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
if (userId.IsNull)
{
return ResultCode.NullArgument;
}
// TODO: Clear the Thumbnail somewhere, in save data 0x8000000000000010 ?
Logger.PrintStub(LogClass.ServiceAcc);
return ResultCode.Success;
}
[Command(150)] // 6.0.0+
// IsUserAccountSwitchLocked() -> bool
public ResultCode IsUserAccountSwitchLocked(ServiceCtx context)
{
// TODO : Validate the following check.
/*
if (_applicationLaunchProperty != null)
{
return ResultCode.ApplicationLaunchPropertyAlreadyInit;
}
*/
// Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current PID and store the result (NACP File) internally.
// But since we use LibHac and we load one Application at a time, it's not necessary.
context.ResponseData.Write(context.Device.System.ControlData.UserAccountSwitchLock);
Logger.PrintStub(LogClass.ServiceAcc);
return ResultCode.Success;
}
}
}

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namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[Service("acc:u1")]
class IAccountServiceForSystemService : IpcService
{
public IAccountServiceForSystemService(ServiceCtx context) { }
}
}

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namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[Service("acc:aa")]
class IBaasAccessTokenAccessor : IpcService
{
public IBaasAccessTokenAccessor(ServiceCtx context) { }
}
}

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using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.Utilities;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IManagerForApplication : IpcService
{
private UInt128 _userId;
private ApplicationLaunchProperty _applicationLaunchProperty;
public IManagerForApplication(UInt128 userId, ApplicationLaunchProperty applicationLaunchProperty)
{
_userId = userId;
_applicationLaunchProperty = applicationLaunchProperty;
}
[Command(0)]
// CheckAvailability()
public ResultCode CheckAvailability(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAcc);
return ResultCode.Success;
}
[Command(1)]
// GetAccountId() -> nn::account::NetworkServiceAccountId
public ResultCode GetAccountId(ServiceCtx context)
{
long networkServiceAccountId = 0xcafe;
Logger.PrintStub(LogClass.ServiceAcc, new { networkServiceAccountId });
context.ResponseData.Write(networkServiceAccountId);
return ResultCode.Success;
}
}
}

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using ARMeilleure.Memory;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Utilities;
using System.IO;
using System.Reflection;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IProfile : IpcService
{
private UserProfile _profile;
private Stream _profilePictureStream;
public IProfile(UserProfile profile)
{
_profile = profile;
_profilePictureStream = Assembly.GetCallingAssembly().GetManifestResourceStream("Ryujinx.HLE.RyujinxProfileImage.jpg");
}
[Command(0)]
// Get() -> (nn::account::profile::ProfileBase, buffer<nn::account::profile::UserData, 0x1a>)
public ResultCode Get(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAcc);
long position = context.Request.ReceiveBuff[0].Position;
MemoryHelper.FillWithZeros(context.Memory, position, 0x80);
context.Memory.WriteInt32(position, 0);
context.Memory.WriteInt32(position + 4, 1);
context.Memory.WriteInt64(position + 8, 1);
return GetBase(context);
}
[Command(1)]
// GetBase() -> nn::account::profile::ProfileBase
public ResultCode GetBase(ServiceCtx context)
{
_profile.UserId.Write(context.ResponseData);
context.ResponseData.Write(_profile.LastModifiedTimestamp);
byte[] username = StringUtils.GetFixedLengthBytes(_profile.Name, 0x20, Encoding.UTF8);
context.ResponseData.Write(username);
return ResultCode.Success;
}
[Command(10)]
// GetImageSize() -> u32
public ResultCode GetImageSize(ServiceCtx context)
{
context.ResponseData.Write(_profilePictureStream.Length);
return ResultCode.Success;
}
[Command(11)]
// LoadImage() -> (u32, buffer<bytes, 6>)
public ResultCode LoadImage(ServiceCtx context)
{
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] profilePictureData = new byte[bufferLen];
_profilePictureStream.Read(profilePictureData, 0, profilePictureData.Length);
context.Memory.WriteBytes(bufferPosition, profilePictureData);
context.ResponseData.Write(_profilePictureStream.Length);
return ResultCode.Success;
}
}
}

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namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
public enum AccountState
{
Closed,
Open
}
}

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using Ryujinx.HLE.Utilities;
using System;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class UserProfile
{
private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
public UInt128 UserId { get; private set; }
public string Name { get; private set; }
public long LastModifiedTimestamp { get; private set; }
public AccountState AccountState { get; set; }
public AccountState OnlinePlayState { get; set; }
public UserProfile(UInt128 userId, string name)
{
UserId = userId;
Name = name;
LastModifiedTimestamp = 0;
AccountState = AccountState.Closed;
OnlinePlayState = AccountState.Closed;
UpdateTimestamp();
}
private void UpdateTimestamp()
{
LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
}
}
}