Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy
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{
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class IApplicationFunctions : IpcService
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{
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public IApplicationFunctions() { }
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[Command(1)]
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// PopLaunchParameter(u32) -> object<nn::am::service::IStorage>
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public ResultCode PopLaunchParameter(ServiceCtx context)
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{
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// Only the first 0x18 bytes of the Data seems to be actually used.
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MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
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return ResultCode.Success;
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}
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[Command(20)]
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// EnsureSaveData(nn::account::Uid) -> u64
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public ResultCode EnsureSaveData(ServiceCtx context)
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{
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long uIdLow = context.RequestData.ReadInt64();
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long uIdHigh = context.RequestData.ReadInt64();
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Logger.PrintStub(LogClass.ServiceAm);
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context.ResponseData.Write(0L);
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return ResultCode.Success;
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}
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[Command(21)]
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// GetDesiredLanguage() -> nn::settings::LanguageCode
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public ResultCode GetDesiredLanguage(ServiceCtx context)
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{
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context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
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return ResultCode.Success;
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}
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[Command(22)]
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// SetTerminateResult(u32)
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public ResultCode SetTerminateResult(ServiceCtx context)
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{
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int errorCode = context.RequestData.ReadInt32();
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string result = GetFormattedErrorCode(errorCode);
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Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result}).");
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return ResultCode.Success;
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}
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private string GetFormattedErrorCode(int errorCode)
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{
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int module = (errorCode >> 0) & 0x1ff;
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int description = (errorCode >> 9) & 0x1fff;
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return $"{(2000 + module):d4}-{description:d4}";
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}
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[Command(23)]
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// GetDisplayVersion() -> nn::oe::DisplayVersion
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public ResultCode GetDisplayVersion(ServiceCtx context)
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{
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// FIXME: Need to check correct version on a switch.
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context.ResponseData.Write(1L);
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context.ResponseData.Write(0L);
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return ResultCode.Success;
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}
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[Command(40)]
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// NotifyRunning() -> b8
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public ResultCode NotifyRunning(ServiceCtx context)
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{
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context.ResponseData.Write(1);
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return ResultCode.Success;
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}
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[Command(50)] // 2.0.0+
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// GetPseudoDeviceId() -> nn::util::Uuid
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public ResultCode GetPseudoDeviceId(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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context.ResponseData.Write(0L);
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context.ResponseData.Write(0L);
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return ResultCode.Success;
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}
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[Command(66)] // 3.0.0+
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// InitializeGamePlayRecording(u64, handle<copy>)
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public ResultCode InitializeGamePlayRecording(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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[Command(67)] // 3.0.0+
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// SetGamePlayRecordingState(u32)
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public ResultCode SetGamePlayRecordingState(ServiceCtx context)
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{
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int state = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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}
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}
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