Refactoring HOS folder structure (#771)

* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
This commit is contained in:
Ac_K 2019-09-19 02:45:11 +02:00 committed by jduncanator
parent 4af3101b22
commit a0720b5681
393 changed files with 2540 additions and 1299 deletions

View file

@ -4,11 +4,11 @@ using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
using Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu;
using Ryujinx.HLE.HOS.Services.Nv.NvHostChannel;
using Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl;
using Ryujinx.HLE.HOS.Services.Nv.NvMap;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuAS;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
using System;
using System.Collections.Generic;