Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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@ -4,11 +4,11 @@ using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
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using Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu;
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using Ryujinx.HLE.HOS.Services.Nv.NvHostChannel;
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using Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Nv.NvMap;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuAS;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
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using System;
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using System.Collections.Generic;
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