Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
This commit is contained in:
parent
4af3101b22
commit
a0720b5681
393 changed files with 2540 additions and 1299 deletions
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using ARMeilleure.Memory;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuAS;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
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using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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class NvHostChannelIoctl
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{
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private static ConcurrentDictionary<KProcess, NvChannel> _channels;
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static NvHostChannelIoctl()
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{
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_channels = new ConcurrentDictionary<KProcess, NvChannel>();
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}
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public static int ProcessIoctl(ServiceCtx context, int cmd)
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{
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switch (cmd & 0xffff)
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{
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case 0x0001: return Submit (context);
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case 0x0002: return GetSyncpoint (context);
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case 0x0003: return GetWaitBase (context);
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case 0x0007: return SetSubmitTimeout (context);
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case 0x0009: return MapBuffer (context);
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case 0x000a: return UnmapBuffer (context);
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case 0x4714: return SetUserData (context);
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case 0x4801: return SetNvMap (context);
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case 0x4803: return SetTimeout (context);
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case 0x4808: return SubmitGpfifo (context);
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case 0x4809: return AllocObjCtx (context);
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case 0x480b: return ZcullBind (context);
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case 0x480c: return SetErrorNotifier (context);
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case 0x480d: return SetPriority (context);
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case 0x481a: return AllocGpfifoEx2 (context);
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case 0x481b: return KickoffPbWithAttr(context);
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case 0x481d: return SetTimeslice (context);
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}
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throw new NotImplementedException(cmd.ToString("x8"));
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}
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private static int Submit(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvHostChannelSubmit args = MemoryHelper.Read<NvHostChannelSubmit>(context.Memory, inputPosition);
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NvGpuVmm vmm = NvGpuASIoctl.GetASCtx(context).Vmm;
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for (int index = 0; index < args.CmdBufsCount; index++)
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{
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long cmdBufOffset = inputPosition + 0x10 + index * 0xc;
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NvHostChannelCmdBuf cmdBuf = MemoryHelper.Read<NvHostChannelCmdBuf>(context.Memory, cmdBufOffset);
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NvMapHandle map = NvMapIoctl.GetNvMap(context, cmdBuf.MemoryId);
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int[] cmdBufData = new int[cmdBuf.WordsCount];
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for (int offset = 0; offset < cmdBufData.Length; offset++)
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{
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cmdBufData[offset] = context.Memory.ReadInt32(map.Address + cmdBuf.Offset + offset * 4);
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}
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context.Device.Gpu.PushCommandBuffer(vmm, cmdBufData);
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}
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// TODO: Relocation, waitchecks, etc.
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return NvResult.Success;
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}
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private static int GetSyncpoint(ServiceCtx context)
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{
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// TODO
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvHostChannelGetParamArg args = MemoryHelper.Read<NvHostChannelGetParamArg>(context.Memory, inputPosition);
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args.Value = 0;
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MemoryHelper.Write(context.Memory, outputPosition, args);
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return NvResult.Success;
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}
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private static int GetWaitBase(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvHostChannelGetParamArg args = MemoryHelper.Read<NvHostChannelGetParamArg>(context.Memory, inputPosition);
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args.Value = 0;
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MemoryHelper.Write(context.Memory, outputPosition, args);
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return NvResult.Success;
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}
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private static int SetSubmitTimeout(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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GetChannel(context).SubmitTimeout = context.Memory.ReadInt32(inputPosition);
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// TODO: Handle the timeout in the submit method.
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int MapBuffer(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvHostChannelMapBuffer args = MemoryHelper.Read<NvHostChannelMapBuffer>(context.Memory, inputPosition);
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NvGpuVmm vmm = NvGpuASIoctl.GetASCtx(context).Vmm;
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for (int index = 0; index < args.NumEntries; index++)
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{
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int handle = context.Memory.ReadInt32(inputPosition + 0xc + index * 8);
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NvMapHandle map = NvMapIoctl.GetNvMap(context, handle);
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if (map == null)
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{
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Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{handle:x8}!");
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return NvResult.InvalidInput;
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}
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lock (map)
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{
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if (map.DmaMapAddress == 0)
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{
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map.DmaMapAddress = vmm.MapLow(map.Address, map.Size);
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}
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context.Memory.WriteInt32(outputPosition + 0xc + 4 + index * 8, (int)map.DmaMapAddress);
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}
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}
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return NvResult.Success;
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}
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private static int UnmapBuffer(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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NvHostChannelMapBuffer args = MemoryHelper.Read<NvHostChannelMapBuffer>(context.Memory, inputPosition);
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NvGpuVmm vmm = NvGpuASIoctl.GetASCtx(context).Vmm;
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for (int index = 0; index < args.NumEntries; index++)
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{
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int handle = context.Memory.ReadInt32(inputPosition + 0xc + index * 8);
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NvMapHandle map = NvMapIoctl.GetNvMap(context, handle);
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if (map == null)
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{
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Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{handle:x8}!");
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return NvResult.InvalidInput;
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}
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lock (map)
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{
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if (map.DmaMapAddress != 0)
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{
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vmm.Free(map.DmaMapAddress, map.Size);
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map.DmaMapAddress = 0;
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}
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}
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}
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return NvResult.Success;
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}
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private static int SetUserData(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int SetNvMap(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int SetTimeout(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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GetChannel(context).Timeout = context.Memory.ReadInt32(inputPosition);
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int SubmitGpfifo(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvHostChannelSubmitGpfifo args = MemoryHelper.Read<NvHostChannelSubmitGpfifo>(context.Memory, inputPosition);
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NvGpuVmm vmm = NvGpuASIoctl.GetASCtx(context).Vmm;
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for (int index = 0; index < args.NumEntries; index++)
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{
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long gpfifo = context.Memory.ReadInt64(inputPosition + 0x18 + index * 8);
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PushGpfifo(context, vmm, gpfifo);
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}
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args.SyncptId = 0;
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args.SyncptValue = 0;
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MemoryHelper.Write(context.Memory, outputPosition, args);
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return NvResult.Success;
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}
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private static int AllocObjCtx(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int ZcullBind(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int SetErrorNotifier(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int SetPriority(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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switch ((NvChannelPriority)context.Memory.ReadInt32(inputPosition))
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{
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case NvChannelPriority.Low:
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GetChannel(context).Timeslice = 1300; // Timeslice low priority in micro-seconds
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break;
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case NvChannelPriority.Medium:
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GetChannel(context).Timeslice = 2600; // Timeslice medium priority in micro-seconds
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break;
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case NvChannelPriority.High:
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GetChannel(context).Timeslice = 5200; // Timeslice high priority in micro-seconds
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break;
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default:
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return NvResult.InvalidInput;
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}
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Logger.PrintStub(LogClass.ServiceNv);
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// TODO: disable and preempt channel when GPU scheduler will be implemented.
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return NvResult.Success;
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}
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private static int AllocGpfifoEx2(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int KickoffPbWithAttr(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvHostChannelSubmitGpfifo args = MemoryHelper.Read<NvHostChannelSubmitGpfifo>(context.Memory, inputPosition);
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NvGpuVmm vmm = NvGpuASIoctl.GetASCtx(context).Vmm;
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for (int index = 0; index < args.NumEntries; index++)
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{
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long gpfifo = context.Memory.ReadInt64(args.Address + index * 8);
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PushGpfifo(context, vmm, gpfifo);
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}
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args.SyncptId = 0;
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args.SyncptValue = 0;
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MemoryHelper.Write(context.Memory, outputPosition, args);
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return NvResult.Success;
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}
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private static int SetTimeslice(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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int timeslice = context.Memory.ReadInt32(inputPosition);
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if (timeslice < 1000 || timeslice > 50000)
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{
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return NvResult.InvalidInput;
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}
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GetChannel(context).Timeslice = timeslice; // in micro-seconds
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Logger.PrintStub(LogClass.ServiceNv);
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// TODO: disable and preempt channel when GPU scheduler will be implemented.
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return NvResult.Success;
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}
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private static void PushGpfifo(ServiceCtx context, NvGpuVmm vmm, long gpfifo)
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{
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context.Device.Gpu.Pusher.Push(vmm, gpfifo);
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}
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public static NvChannel GetChannel(ServiceCtx context)
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{
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return _channels.GetOrAdd(context.Process, (key) => new NvChannel());
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}
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public static void UnloadProcess(KProcess process)
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{
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_channels.TryRemove(process, out _);
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}
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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class NvChannel
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{
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public int Timeout;
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public int SubmitTimeout;
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public int Timeslice;
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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enum NvChannelPriority
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{
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Low = 50,
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Medium = 100,
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High = 150
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}
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}
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
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struct NvHostChannelCmdBuf
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{
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public int MemoryId;
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public int Offset;
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public int WordsCount;
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}
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}
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
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struct NvHostChannelGetParamArg
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{
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public int Param;
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public int Value;
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}
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}
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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[StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 4)]
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struct NvHostChannelMapBuffer
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{
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public int NumEntries;
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public int DataAddress; // Ignored by the driver.
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public bool AttachHostChDas;
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}
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}
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
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struct NvHostChannelSubmit
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{
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public int CmdBufsCount;
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public int RelocsCount;
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public int SyncptIncrsCount;
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public int WaitchecksCount;
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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struct NvHostChannelSubmitGpfifo
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{
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public long Address;
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public int NumEntries;
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public int Flags;
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public int SyncptId;
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public int SyncptValue;
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}
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}
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