Refactoring HOS folder structure (#771)

* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
This commit is contained in:
Ac_K 2019-09-19 02:45:11 +02:00 committed by jduncanator
parent 4af3101b22
commit a0720b5681
393 changed files with 2540 additions and 1299 deletions

View file

@ -1,105 +0,0 @@
using Ryujinx.HLE.Utilities;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
[StructLayout(LayoutKind.Sequential)]
struct TimeSpanType
{
private const long NanoSecondsPerSecond = 1000000000;
public long NanoSeconds;
public TimeSpanType(long nanoSeconds)
{
NanoSeconds = nanoSeconds;
}
public long ToSeconds()
{
return NanoSeconds / NanoSecondsPerSecond;
}
public static TimeSpanType FromSeconds(long seconds)
{
return new TimeSpanType(seconds * NanoSecondsPerSecond);
}
public static TimeSpanType FromTicks(ulong ticks, ulong frequency)
{
return FromSeconds((long)ticks / (long)frequency);
}
}
[StructLayout(LayoutKind.Sequential)]
struct SteadyClockTimePoint
{
public long TimePoint;
public UInt128 ClockSourceId;
public ResultCode GetSpanBetween(SteadyClockTimePoint other, out long outSpan)
{
outSpan = 0;
if (ClockSourceId == other.ClockSourceId)
{
try
{
outSpan = checked(other.TimePoint - TimePoint);
return ResultCode.Success;
}
catch (OverflowException)
{
return ResultCode.Overflow;
}
}
return ResultCode.Overflow;
}
}
[StructLayout(LayoutKind.Sequential)]
struct SystemClockContext
{
public long Offset;
public SteadyClockTimePoint SteadyTimePoint;
}
[StructLayout(LayoutKind.Sequential, Size = 0xD0)]
struct ClockSnapshot
{
public SystemClockContext UserContext;
public SystemClockContext NetworkContext;
public long UserTime;
public long NetworkTime;
public CalendarTime UserCalendarTime;
public CalendarTime NetworkCalendarTime;
public CalendarAdditionalInfo UserCalendarAdditionalTime;
public CalendarAdditionalInfo NetworkCalendarAdditionalTime;
public SteadyClockTimePoint SteadyClockTimePoint;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x24)]
public char[] LocationName;
[MarshalAs(UnmanagedType.I1)]
public bool IsAutomaticCorrectionEnabled;
public byte Type;
public ushort Unknown;
public static ResultCode GetCurrentTime(out long currentTime, SteadyClockTimePoint steadyClockTimePoint, SystemClockContext context)
{
currentTime = 0;
if (steadyClockTimePoint.ClockSourceId == context.SteadyTimePoint.ClockSourceId)
{
currentTime = steadyClockTimePoint.TimePoint + context.Offset;
return ResultCode.Success;
}
return ResultCode.TimeMismatch;
}
}
}

View file

@ -4,7 +4,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
class StandardNetworkSystemClockCore : SystemClockCore
{
private TimeSpanType _standardNetworkClockSufficientAccuracy;
private TimeSpanType _standardNetworkClockSufficientAccuracy;
private static StandardNetworkSystemClockCore _instance;

View file

@ -1,5 +1,5 @@
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Bpc;
using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{

View file

@ -1,5 +1,4 @@
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Kernel.Threading;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{

View file

@ -0,0 +1,41 @@
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
[StructLayout(LayoutKind.Sequential, Size = 0xD0)]
struct ClockSnapshot
{
public SystemClockContext UserContext;
public SystemClockContext NetworkContext;
public long UserTime;
public long NetworkTime;
public CalendarTime UserCalendarTime;
public CalendarTime NetworkCalendarTime;
public CalendarAdditionalInfo UserCalendarAdditionalTime;
public CalendarAdditionalInfo NetworkCalendarAdditionalTime;
public SteadyClockTimePoint SteadyClockTimePoint;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x24)]
public char[] LocationName;
[MarshalAs(UnmanagedType.I1)]
public bool IsAutomaticCorrectionEnabled;
public byte Type;
public ushort Unknown;
public static ResultCode GetCurrentTime(out long currentTime, SteadyClockTimePoint steadyClockTimePoint, SystemClockContext context)
{
currentTime = 0;
if (steadyClockTimePoint.ClockSourceId == context.SteadyTimePoint.ClockSourceId)
{
currentTime = steadyClockTimePoint.TimePoint + context.Offset;
return ResultCode.Success;
}
return ResultCode.TimeMismatch;
}
}
}

View file

@ -0,0 +1,34 @@
using Ryujinx.HLE.Utilities;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
[StructLayout(LayoutKind.Sequential)]
struct SteadyClockTimePoint
{
public long TimePoint;
public UInt128 ClockSourceId;
public ResultCode GetSpanBetween(SteadyClockTimePoint other, out long outSpan)
{
outSpan = 0;
if (ClockSourceId == other.ClockSourceId)
{
try
{
outSpan = checked(other.TimePoint - TimePoint);
return ResultCode.Success;
}
catch (OverflowException)
{
return ResultCode.Overflow;
}
}
return ResultCode.Overflow;
}
}
}

View file

@ -0,0 +1,11 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
[StructLayout(LayoutKind.Sequential)]
struct SystemClockContext
{
public long Offset;
public SteadyClockTimePoint SteadyTimePoint;
}
}

View file

@ -0,0 +1,32 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
[StructLayout(LayoutKind.Sequential)]
struct TimeSpanType
{
private const long NanoSecondsPerSecond = 1000000000;
public long NanoSeconds;
public TimeSpanType(long nanoSeconds)
{
NanoSeconds = nanoSeconds;
}
public long ToSeconds()
{
return NanoSeconds / NanoSecondsPerSecond;
}
public static TimeSpanType FromSeconds(long seconds)
{
return new TimeSpanType(seconds * NanoSecondsPerSecond);
}
public static TimeSpanType FromTicks(ulong ticks, ulong frequency)
{
return FromSeconds((long)ticks / (long)frequency);
}
}
}