Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
9
Ryujinx.HLE/HOS/Services/Usb/IClientRootSession.cs
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Ryujinx.HLE/HOS/Services/Usb/IClientRootSession.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:hs")]
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[Service("usb:hs:a")] // 7.0.0+
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class IClientRootSession : IpcService
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{
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public IClientRootSession(ServiceCtx context) { }
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}
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}
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Ryujinx.HLE/HOS/Services/Usb/IDsService.cs
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Ryujinx.HLE/HOS/Services/Usb/IDsService.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:ds")]
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class IDsService : IpcService
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{
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public IDsService(ServiceCtx context) { }
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}
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}
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Ryujinx.HLE/HOS/Services/Usb/IPdCradleManager.cs
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Ryujinx.HLE/HOS/Services/Usb/IPdCradleManager.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:pd:c")]
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class IPdCradleManager : IpcService
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{
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public IPdCradleManager(ServiceCtx context) { }
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}
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}
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8
Ryujinx.HLE/HOS/Services/Usb/IPdManager.cs
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Ryujinx.HLE/HOS/Services/Usb/IPdManager.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:pd")]
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class IPdManager : IpcService
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{
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public IPdManager(ServiceCtx context) { }
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}
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}
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8
Ryujinx.HLE/HOS/Services/Usb/IPmService.cs
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Ryujinx.HLE/HOS/Services/Usb/IPmService.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:pm")]
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class IPmService : IpcService
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{
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public IPmService(ServiceCtx context) { }
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}
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}
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Ryujinx.HLE/HOS/Services/Usb/IUnknown1.cs
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Ryujinx.HLE/HOS/Services/Usb/IUnknown1.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:qdb")] // 7.0.0+
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class IUnknown1 : IpcService
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{
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public IUnknown1(ServiceCtx context) { }
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}
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}
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Ryujinx.HLE/HOS/Services/Usb/IUnknown2.cs
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Ryujinx.HLE/HOS/Services/Usb/IUnknown2.cs
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namespace Ryujinx.HLE.HOS.Services.Usb
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{
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[Service("usb:obsv")] // 8.0.0+
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class IUnknown2 : IpcService
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{
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public IUnknown2(ServiceCtx context) { }
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}
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}
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