Use unique temporary variables for function call parameters on SPIR-V (#5757)

* Use unique temporary variables for function call parameters on SPIR-V

* Shader cache version bump
This commit is contained in:
gdkchan 2023-10-04 19:46:11 -03:00 committed by GitHub
parent f61b7818c3
commit a0af6e4d07
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 33 additions and 49 deletions

View file

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5750;
private const uint CodeGenVersion = 5757;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";