Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
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14 changed files with 29 additions and 29 deletions
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@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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}
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/// <summary>
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/// Removes a item from the list.
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/// Removes an item from the list.
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/// </summary>
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/// <param name="item">The item to be removed</param>
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/// <returns>True if the item was removed, or false if it was not found</returns>
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@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// It only ensures that the item returned overlaps the specified memory range.
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/// </remarks>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size in bytes or the rangee</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>The overlapping item, or the default value for the type if none found</returns>
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public T FindFirstOverlap(ulong address, ulong size)
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{
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@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// Gets all items on the list overlapping the specified memory range.
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size in bytes or the rangee</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
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/// <returns>The number of overlapping items found</returns>
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public int FindOverlaps(ulong address, ulong size, ref T[] output)
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@ -184,7 +184,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// This method is faster than the regular method to find all overlaps.
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/// </remarks>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size in bytes or the rangee</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
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/// <returns>The number of overlapping items found</returns>
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public int FindOverlapsNonOverlapping(ulong address, ulong size, ref T[] output)
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@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// Performs binary search for items overlapping a given memory range.
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size of the range in bytes</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns>
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private int BinarySearch(ulong address, ulong size)
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{
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