Fix wrong face culling once and for all (#1277)

* Viewport swizzle support on NV and clip origin

* Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported

* Address PR feedback
This commit is contained in:
gdkchan 2020-05-27 20:03:07 -03:00 committed by GitHub
parent 83d94b21d0
commit a15b951721
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
16 changed files with 202 additions and 53 deletions

View file

@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.GAL
{
public enum Origin
{
UpperLeft,
LowerLeft
}
}