Fix wrong face culling once and for all (#1277)
* Viewport swizzle support on NV and clip origin * Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported * Address PR feedback
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16 changed files with 202 additions and 53 deletions
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Ryujinx.Graphics.GAL/Origin.cs
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Ryujinx.Graphics.GAL/Origin.cs
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namespace Ryujinx.Graphics.GAL
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{
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public enum Origin
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{
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UpperLeft,
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LowerLeft
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}
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}
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