Improved Logger (#1292)

* Logger class changes only

Now compile-time checking is possible with the help of Nullable Value
types.

* Misc formatting

* Manual optimizations

PrintGuestLog
PrintGuestStackTrace
Surfaceflinger DequeueBuffer

* Reduce SendVibrationXX log level to Debug

* Add Notice log level

This level is always enabled and used to print system info, etc...
Also, rewrite LogColor to switch expression as colors are static

* Unify unhandled exception event handlers

* Print enabled LogLevels during init

* Re-add App Exit disposes in proper order

nit: switch case spacing

* Revert PrintGuestStackTrace to Info logs due to #1407

PrintGuestStackTrace is now called in some critical error handlers
so revert to old behavior as KThread isn't part of Guest.

* Batch replace Logger statements
This commit is contained in:
mageven 2020-08-04 05:02:53 +05:30 committed by GitHub
parent 60db4c3530
commit a33dc2f491
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GPG key ID: 4AEE18F83AFDEB23
120 changed files with 800 additions and 809 deletions

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@ -102,7 +102,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
if ((config.ConfiguredType & _supportedStyleSets) == 0)
{
Logger.PrintWarning(LogClass.Hid, $"ControllerType {config.ConfiguredType} (connected to {(PlayerIndex)i}) not supported by game. Removing...");
Logger.Warning?.Print(LogClass.Hid, $"ControllerType {config.ConfiguredType} (connected to {(PlayerIndex)i}) not supported by game. Removing...");
config.State = FilterState.Configured;
_device.Hid.SharedMemory.Npads[i] = new ShMemNpad(); // Zero it
@ -124,7 +124,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
ControllerType controllerType = npadsTypeList[i];
if ((controllerType & _supportedStyleSets) != 0)
{
Logger.PrintWarning(LogClass.Hid, $"No matching controllers found. Reassigning input as ControllerType {controllerType}...");
Logger.Warning?.Print(LogClass.Hid, $"No matching controllers found. Reassigning input as ControllerType {controllerType}...");
InitController(controllerType == ControllerType.Handheld ? PlayerIndex.Handheld : PlayerIndex.Player1, controllerType);
@ -132,7 +132,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
}
}
Logger.PrintError(LogClass.Hid, "Couldn't find any appropriate controller.");
Logger.Error?.Print(LogClass.Hid, "Couldn't find any appropriate controller.");
}
}
@ -226,7 +226,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
_styleSetUpdateEvents[(int)player].ReadableEvent.Signal();
Logger.PrintInfo(LogClass.Hid, $"Connected ControllerType {type} to PlayerIndex {player}");
Logger.Info?.Print(LogClass.Hid, $"Connected ControllerType {type} to PlayerIndex {player}");
}
private static NpadLayoutsIndex ControllerTypeToLayout(ControllerType controllerType)