Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...

This commit is contained in:
gdkchan 2018-04-25 23:11:26 -03:00
parent 211f7f69db
commit a38a72b062
27 changed files with 816 additions and 199 deletions

View file

@ -44,6 +44,7 @@ namespace Ryujinx.Core.OsHle.Services.Nv
{
{ ("/dev/nvhost-as-gpu", 0x4101), NvGpuAsIoctlBindChannel },
{ ("/dev/nvhost-as-gpu", 0x4102), NvGpuAsIoctlAllocSpace },
{ ("/dev/nvhost-as-gpu", 0x4105), NvGpuAsIoctlUnmap },
{ ("/dev/nvhost-as-gpu", 0x4106), NvGpuAsIoctlMapBufferEx },
{ ("/dev/nvhost-as-gpu", 0x4108), NvGpuAsIoctlGetVaRegions },
{ ("/dev/nvhost-as-gpu", 0x4109), NvGpuAsIoctlInitializeEx },
@ -201,6 +202,19 @@ namespace Ryujinx.Core.OsHle.Services.Nv
return 0;
}
private long NvGpuAsIoctlUnmap(ServiceCtx Context)
{
long Position = Context.Request.GetSendBuffPtr();
MemReader Reader = new MemReader(Context.Memory, Position);
long Offset = Reader.ReadInt64();
Context.Ns.Gpu.MemoryMgr.Unmap(Offset, 0x10000);
return 0;
}
private long NvGpuAsIoctlMapBufferEx(ServiceCtx Context)
{
long Position = Context.Request.GetSendBuffPtr();
@ -319,6 +333,19 @@ namespace Ryujinx.Core.OsHle.Services.Nv
int Padding = Reader.ReadInt32();
int Offset = Reader.ReadInt32();
int Pages = Reader.ReadInt32();
NvMap Map = NvMaps.GetData<NvMap>(Context.Process, Handle);
if (Map == null)
{
Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"invalid NvMap Handle {Handle}!");
return -1; //TODO: Corrent error code.
}
Context.Ns.Gpu.MapMemory(Map.CpuAddress,
(long)(uint)Offset << 16,
(long)(uint)Pages << 16);
}
//TODO