Implement vertex instancing (#381)

This commit is contained in:
ReinUsesLisp 2018-08-25 01:16:58 -03:00 committed by gdkchan
parent da7e702751
commit a42ab2e40c
7 changed files with 82 additions and 20 deletions

View file

@ -53,6 +53,7 @@ namespace Ryujinx.HLE.Gpu.Engines
StencilFrontFuncMask = 0x4e6,
StencilFrontMask = 0x4e7,
VertexArrayElemBase = 0x50d,
VertexArrayInstBase = 0x50e,
ZetaEnable = 0x54e,
TexHeaderPoolOffset = 0x55d,
TexSamplerPoolOffset = 0x557,
@ -70,6 +71,7 @@ namespace Ryujinx.HLE.Gpu.Engines
IndexArrayFormat = 0x5f6,
IndexBatchFirst = 0x5f7,
IndexBatchCount = 0x5f8,
VertexArrayNInstance = 0x620,
CullFaceEnable = 0x646,
FrontFace = 0x647,
CullFace = 0x648,