Initial Apple Hypervisor based CPU emulation (#4332)

* Initial Apple Hypervisor based CPU emulation implementation

* Add UseHypervisor Setting

* Add basic MacOS support to Avalonia

* Fix initialization

* Fix GTK build

* Fix/silence warnings

* Change exceptions to asserts on HvAddressSpaceRange

* Replace DllImport with LibraryImport

* Fix LibraryImport

* Remove unneeded usings

* Revert outdated change

* Set DiskCacheLoadState when using hypervisor too

* Fix HvExecutionContext PC value

* Address PR feedback

* Use existing entitlements.xml file on distribution folder

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
This commit is contained in:
gdkchan 2023-01-29 08:37:52 -03:00 committed by GitHub
parent c7f9962dde
commit a53cfdab78
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33 changed files with 2939 additions and 45 deletions

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@ -241,7 +241,7 @@ namespace Ryujinx.Ava
{
DateTime currentTime = DateTime.Now;
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
string directory = AppDataManager.Mode switch
{
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
@ -678,7 +678,8 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume);
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor);
Device = new Switch(configuration);
}
@ -839,7 +840,7 @@ namespace Ryujinx.Ava
{
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued.
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
if (GraphicsConfig.ResScale != 1)
{
dockedMode += $" ({GraphicsConfig.ResScale}x)";