Initial Apple Hypervisor based CPU emulation (#4332)

* Initial Apple Hypervisor based CPU emulation implementation

* Add UseHypervisor Setting

* Add basic MacOS support to Avalonia

* Fix initialization

* Fix GTK build

* Fix/silence warnings

* Change exceptions to asserts on HvAddressSpaceRange

* Replace DllImport with LibraryImport

* Fix LibraryImport

* Remove unneeded usings

* Revert outdated change

* Set DiskCacheLoadState when using hypervisor too

* Fix HvExecutionContext PC value

* Address PR feedback

* Use existing entitlements.xml file on distribution folder

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
This commit is contained in:
gdkchan 2023-01-29 08:37:52 -03:00 committed by GitHub
parent c7f9962dde
commit a53cfdab78
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33 changed files with 2939 additions and 45 deletions

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@ -12,7 +12,6 @@ using Ryujinx.Audio.Renderer.Device;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.Cpu.Jit;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Memory;
@ -61,7 +60,6 @@ namespace Ryujinx.HLE.HOS
internal Switch Device { get; private set; }
internal ITickSource TickSource { get; }
internal ICpuEngine CpuEngine { get; }
internal SurfaceFlinger SurfaceFlinger { get; private set; }
internal AudioManager AudioManager { get; private set; }
@ -130,7 +128,6 @@ namespace Ryujinx.HLE.HOS
public Horizon(Switch device)
{
TickSource = new TickSource(KernelConstants.CounterFrequency);
CpuEngine = new JitEngine(TickSource);
KernelContext = new KernelContext(
TickSource,