Rewrite shader decoding stage (#2698)

* Rewrite shader decoding stage

* Fix P2R constant buffer encoding

* Fix PSET/PSETP

* PR feedback

* Log unimplemented shader instructions

* Implement NOP

* Remove using

* PR feedback
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gdkchan 2021-10-12 17:35:31 -03:00 committed by GitHub
parent 0510fde25a
commit a7109c767b
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168 changed files with 12022 additions and 6388 deletions

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@ -18,9 +18,9 @@ namespace Ryujinx.ShaderTools
_data = data;
}
public T MemoryRead<T>(ulong address) where T : unmanaged
public ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize)
{
return MemoryMarshal.Cast<byte, T>(new ReadOnlySpan<byte>(_data).Slice((int)address))[0];
return MemoryMarshal.Cast<byte, ulong>(new ReadOnlySpan<byte>(_data).Slice((int)address));
}
}