Add a new JIT compiler for CPU code (#693)

* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD & FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP & SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
This commit is contained in:
gdkchan 2019-08-08 15:56:22 -03:00 committed by emmauss
parent 1ba58e9942
commit a731ab3a2a
310 changed files with 37389 additions and 2086 deletions

View file

@ -1,5 +1,5 @@
using Ryujinx.HLE.HOS.Kernel.Process;
using ChocolArm64.Memory;
using ARMeilleure.Memory;
namespace Ryujinx.HLE.HOS.Kernel.Common
{

View file

@ -1,4 +1,4 @@
using ChocolArm64.Memory;
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
private LinkedList<KMemoryBlock> _blocks;
private MemoryManager _cpuMemory;
private IMemoryManager _cpuMemory;
private Horizon _system;
@ -72,7 +72,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
private MersenneTwister _randomNumberGenerator;
public KMemoryManager(Horizon system, MemoryManager cpuMemory)
public KMemoryManager(Horizon system, IMemoryManager cpuMemory)
{
_system = system;
_cpuMemory = cpuMemory;

View file

@ -1,5 +1,5 @@
using ChocolArm64.Memory;
using ChocolArm64.State;
using ARMeilleure.Memory;
using ARMeilleure.State;
using Ryujinx.HLE.HOS.Diagnostics.Demangler;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.Loaders.Elf;
@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
_images = new List<Image>();
}
public string GetGuestStackTrace(CpuThreadState threadState)
public string GetGuestStackTrace(IExecutionContext context)
{
EnsureLoaded();
@ -74,7 +74,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
// TODO: ARM32.
long framePointer = (long)threadState.X29;
long framePointer = (long)context.GetX(29);
trace.AppendLine($"Process: {_owner.Name}, PID: {_owner.Pid}");
@ -218,7 +218,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
}
private void LoadMod0Symbols(MemoryManager memory, long textOffset)
private void LoadMod0Symbols(IMemoryManager memory, long textOffset)
{
long mod0Offset = textOffset + memory.ReadUInt32(textOffset + 4);
@ -288,7 +288,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
}
private ElfSymbol GetSymbol(MemoryManager memory, long address, long strTblAddr)
private ElfSymbol GetSymbol(IMemoryManager memory, long address, long strTblAddr)
{
int nameIndex = memory.ReadInt32(address + 0);
int info = memory.ReadByte (address + 4);

View file

@ -1,9 +1,7 @@
using ChocolArm64;
using ChocolArm64.Events;
using ChocolArm64.Memory;
using ChocolArm64.Translation;
using ARMeilleure.Memory;
using ARMeilleure.State;
using ARMeilleure.Translation;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
@ -80,9 +78,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public bool IsPaused { get; private set; }
public MemoryManager CpuMemory { get; private set; }
public IMemoryManager CpuMemory { get; private set; }
public Translator Translator { get; private set; }
public ITranslator Translator { get; private set; }
private SvcHandler _svcHandler;
@ -793,11 +791,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
}
public void SubscribeThreadEventHandlers(CpuThread context)
public void SubscribeThreadEventHandlers(IExecutionContext context)
{
context.ThreadState.Interrupt += InterruptHandler;
context.ThreadState.SvcCall += _svcHandler.SvcCall;
context.ThreadState.Undefined += UndefinedInstructionHandler;
context.Interrupt += InterruptHandler;
context.SupervisorCall += _svcHandler.SvcCall;
context.Undefined += UndefinedInstructionHandler;
}
private void InterruptHandler(object sender, EventArgs e)
@ -1001,9 +999,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{
foreach (KThread thread in _threads)
{
thread.Context.StopExecution();
thread.Context.Running = false;
System.Scheduler.CoreManager.Set(thread.Context.Work);
System.Scheduler.CoreManager.Set(thread.HostThread);
}
}
}
@ -1024,13 +1022,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
bool useFlatPageTable = memRegion == MemoryRegion.Application;
CpuMemory = new MemoryManager(_system.Device.Memory.RamPointer, addrSpaceBits, useFlatPageTable);
if (_system.UseLegacyJit)
{
CpuMemory = new ChocolArm64.Memory.MemoryManager(_system.Device.Memory.RamPointer, addrSpaceBits, useFlatPageTable);
Translator = new ChocolArm64.Translation.Translator((ChocolArm64.Memory.MemoryManager)CpuMemory);
}
else
{
CpuMemory = new MemoryManager(_system.Device.Memory.RamPointer, addrSpaceBits, useFlatPageTable);
Translator = new Translator((MemoryManager)CpuMemory);
}
MemoryManager = new KMemoryManager(_system, CpuMemory);
Translator = new Translator(CpuMemory);
Translator.CpuTrace += CpuTraceHandler;
}
public void PrintCurrentThreadStackTrace()
@ -1038,14 +1043,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
System.Scheduler.GetCurrentThread().PrintGuestStackTrace();
}
private void CpuTraceHandler(object sender, CpuTraceEventArgs e)
{
Logger.PrintInfo(LogClass.Cpu, $"Executing at 0x{e.Position:X16}.");
}
private void UndefinedInstructionHandler(object sender, InstUndefinedEventArgs e)
{
throw new UndefinedInstructionException(e.Position, e.RawOpCode);
throw new UndefinedInstructionException(e.Address, e.OpCode);
}
}
}

View file

@ -1,5 +1,4 @@
using ChocolArm64.Events;
using ChocolArm64.State;
using ARMeilleure.State;
using Ryujinx.HLE.HOS.Kernel.Process;
using System;
@ -7,9 +6,9 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{
partial class SvcHandler
{
private Switch _device;
private KProcess _process;
private Horizon _system;
private Switch _device;
private KProcess _process;
private Horizon _system;
public SvcHandler(Switch device, KProcess process)
{
@ -20,16 +19,16 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
public void SvcCall(object sender, InstExceptionEventArgs e)
{
Action<SvcHandler, CpuThreadState> svcFunc = SvcTable.GetSvcFunc(e.Id);
Action<SvcHandler, IExecutionContext> svcFunc = SvcTable.GetSvcFunc(e.Id);
if (svcFunc == null)
{
throw new NotImplementedException($"SVC 0x{e.Id:X4} is not implemented.");
}
CpuThreadState threadState = (CpuThreadState)sender;
IExecutionContext context = (IExecutionContext)sender;
svcFunc(this, threadState);
svcFunc(this, context);
}
}
}

View file

@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
public KernelResult SendSyncRequest64(int handle)
{
return SendSyncRequest((ulong)_system.Scheduler.GetCurrentThread().Context.ThreadState.Tpidr, 0x100, handle);
return SendSyncRequest((ulong)_system.Scheduler.GetCurrentThread().Context.Tpidr, 0x100, handle);
}
public KernelResult SendSyncRequestWithUserBuffer64(ulong messagePtr, ulong size, int handle)

View file

@ -1,4 +1,4 @@
using ChocolArm64.Memory;
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Exceptions;
@ -138,7 +138,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
public ulong GetSystemTick64()
{
return _system.Scheduler.GetCurrentThread().Context.ThreadState.CntpctEl0;
return _system.Scheduler.GetCurrentThread().Context.CntpctEl0;
}
public KernelResult GetProcessId64(int handle, out long pid)

View file

@ -1,4 +1,4 @@
using ChocolArm64.State;
using ARMeilleure.State;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Common;
using System;
@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
private static Dictionary<int, string> _svcFuncs64;
private static Action<SvcHandler, CpuThreadState>[] _svcTable64;
private static Action<SvcHandler, IExecutionContext>[] _svcTable64;
static SvcTable()
{
@ -77,10 +77,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ 0x78, nameof(SvcHandler.UnmapProcessCodeMemory64) }
};
_svcTable64 = new Action<SvcHandler, CpuThreadState>[0x80];
_svcTable64 = new Action<SvcHandler, IExecutionContext>[0x80];
}
public static Action<SvcHandler, CpuThreadState> GetSvcFunc(int svcId)
public static Action<SvcHandler, IExecutionContext> GetSvcFunc(int svcId)
{
if (_svcTable64[svcId] != null)
{
@ -95,9 +95,9 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return null;
}
private static Action<SvcHandler, CpuThreadState> GenerateMethod(string svcName)
private static Action<SvcHandler, IExecutionContext> GenerateMethod(string svcName)
{
Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(CpuThreadState) };
Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(IExecutionContext) };
DynamicMethod method = new DynamicMethod(svcName, null, argTypes);
@ -183,7 +183,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
generator.Emit(OpCodes.Conv_I);
generator.Emit(OpCodes.Ldarg_1);
generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index));
generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index);
MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX));
generator.Emit(OpCodes.Call, info);
generator.Emit(OpCodes.Box, typeof(ulong));
@ -227,7 +231,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
else
{
generator.Emit(OpCodes.Ldarg_1);
generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index));
generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index);
MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX));
generator.Emit(OpCodes.Call, info);
ConvertToArgType(argType);
}
@ -258,51 +266,44 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
generator.Emit(OpCodes.Stloc, tempLocal);
generator.Emit(OpCodes.Ldarg_1);
generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
generator.Emit(OpCodes.Ldloc, tempLocal);
ConvertToFieldType(retType);
generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
generator.Emit(OpCodes.Call, info);
}
for (int index = 0; index < locals.Count; index++)
{
generator.Emit(OpCodes.Ldarg_1);
generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
generator.Emit(OpCodes.Ldloc, locals[index]);
ConvertToFieldType(locals[index].LocalType);
generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
generator.Emit(OpCodes.Call, info);
}
// Zero out the remaining unused registers.
while (outRegIndex < SvcFuncMaxArguments)
{
generator.Emit(OpCodes.Ldarg_1);
generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
generator.Emit(OpCodes.Ldc_I8, 0L);
generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
generator.Emit(OpCodes.Call, info);
}
generator.Emit(OpCodes.Ret);
return (Action<SvcHandler, CpuThreadState>)method.CreateDelegate(typeof(Action<SvcHandler, CpuThreadState>));
}
private static FieldInfo GetStateFieldX(int index)
{
switch (index)
{
case 0: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X0));
case 1: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X1));
case 2: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X2));
case 3: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X3));
case 4: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X4));
case 5: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X5));
case 6: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X6));
case 7: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X7));
}
throw new ArgumentOutOfRangeException(nameof(index));
return (Action<SvcHandler, IExecutionContext>)method.CreateDelegate(typeof(Action<SvcHandler, IExecutionContext>));
}
private static void CheckIfTypeIsSupported(Type type, string svcName)

View file

@ -1,4 +1,5 @@
using ChocolArm64.Memory;
using ARMeilleure.Memory;
using ARMeilleure.State;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
@ -347,83 +348,91 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidThread;
}
MemoryManager memory = currentProcess.CpuMemory;
IMemoryManager memory = currentProcess.CpuMemory;
memory.WriteUInt64((long)address + 0x0, thread.Context.ThreadState.X0);
memory.WriteUInt64((long)address + 0x8, thread.Context.ThreadState.X1);
memory.WriteUInt64((long)address + 0x10, thread.Context.ThreadState.X2);
memory.WriteUInt64((long)address + 0x18, thread.Context.ThreadState.X3);
memory.WriteUInt64((long)address + 0x20, thread.Context.ThreadState.X4);
memory.WriteUInt64((long)address + 0x28, thread.Context.ThreadState.X5);
memory.WriteUInt64((long)address + 0x30, thread.Context.ThreadState.X6);
memory.WriteUInt64((long)address + 0x38, thread.Context.ThreadState.X7);
memory.WriteUInt64((long)address + 0x40, thread.Context.ThreadState.X8);
memory.WriteUInt64((long)address + 0x48, thread.Context.ThreadState.X9);
memory.WriteUInt64((long)address + 0x50, thread.Context.ThreadState.X10);
memory.WriteUInt64((long)address + 0x58, thread.Context.ThreadState.X11);
memory.WriteUInt64((long)address + 0x60, thread.Context.ThreadState.X12);
memory.WriteUInt64((long)address + 0x68, thread.Context.ThreadState.X13);
memory.WriteUInt64((long)address + 0x70, thread.Context.ThreadState.X14);
memory.WriteUInt64((long)address + 0x78, thread.Context.ThreadState.X15);
memory.WriteUInt64((long)address + 0x80, thread.Context.ThreadState.X16);
memory.WriteUInt64((long)address + 0x88, thread.Context.ThreadState.X17);
memory.WriteUInt64((long)address + 0x90, thread.Context.ThreadState.X18);
memory.WriteUInt64((long)address + 0x98, thread.Context.ThreadState.X19);
memory.WriteUInt64((long)address + 0xa0, thread.Context.ThreadState.X20);
memory.WriteUInt64((long)address + 0xa8, thread.Context.ThreadState.X21);
memory.WriteUInt64((long)address + 0xb0, thread.Context.ThreadState.X22);
memory.WriteUInt64((long)address + 0xb8, thread.Context.ThreadState.X23);
memory.WriteUInt64((long)address + 0xc0, thread.Context.ThreadState.X24);
memory.WriteUInt64((long)address + 0xc8, thread.Context.ThreadState.X25);
memory.WriteUInt64((long)address + 0xd0, thread.Context.ThreadState.X26);
memory.WriteUInt64((long)address + 0xd8, thread.Context.ThreadState.X27);
memory.WriteUInt64((long)address + 0xe0, thread.Context.ThreadState.X28);
memory.WriteUInt64((long)address + 0xe8, thread.Context.ThreadState.X29);
memory.WriteUInt64((long)address + 0xf0, thread.Context.ThreadState.X30);
memory.WriteUInt64((long)address + 0xf8, thread.Context.ThreadState.X31);
memory.WriteUInt64((long)address + 0x0, thread.Context.GetX(0));
memory.WriteUInt64((long)address + 0x8, thread.Context.GetX(1));
memory.WriteUInt64((long)address + 0x10, thread.Context.GetX(2));
memory.WriteUInt64((long)address + 0x18, thread.Context.GetX(3));
memory.WriteUInt64((long)address + 0x20, thread.Context.GetX(4));
memory.WriteUInt64((long)address + 0x28, thread.Context.GetX(5));
memory.WriteUInt64((long)address + 0x30, thread.Context.GetX(6));
memory.WriteUInt64((long)address + 0x38, thread.Context.GetX(7));
memory.WriteUInt64((long)address + 0x40, thread.Context.GetX(8));
memory.WriteUInt64((long)address + 0x48, thread.Context.GetX(9));
memory.WriteUInt64((long)address + 0x50, thread.Context.GetX(10));
memory.WriteUInt64((long)address + 0x58, thread.Context.GetX(11));
memory.WriteUInt64((long)address + 0x60, thread.Context.GetX(12));
memory.WriteUInt64((long)address + 0x68, thread.Context.GetX(13));
memory.WriteUInt64((long)address + 0x70, thread.Context.GetX(14));
memory.WriteUInt64((long)address + 0x78, thread.Context.GetX(15));
memory.WriteUInt64((long)address + 0x80, thread.Context.GetX(16));
memory.WriteUInt64((long)address + 0x88, thread.Context.GetX(17));
memory.WriteUInt64((long)address + 0x90, thread.Context.GetX(18));
memory.WriteUInt64((long)address + 0x98, thread.Context.GetX(19));
memory.WriteUInt64((long)address + 0xa0, thread.Context.GetX(20));
memory.WriteUInt64((long)address + 0xa8, thread.Context.GetX(21));
memory.WriteUInt64((long)address + 0xb0, thread.Context.GetX(22));
memory.WriteUInt64((long)address + 0xb8, thread.Context.GetX(23));
memory.WriteUInt64((long)address + 0xc0, thread.Context.GetX(24));
memory.WriteUInt64((long)address + 0xc8, thread.Context.GetX(25));
memory.WriteUInt64((long)address + 0xd0, thread.Context.GetX(26));
memory.WriteUInt64((long)address + 0xd8, thread.Context.GetX(27));
memory.WriteUInt64((long)address + 0xe0, thread.Context.GetX(28));
memory.WriteUInt64((long)address + 0xe8, thread.Context.GetX(29));
memory.WriteUInt64((long)address + 0xf0, thread.Context.GetX(30));
memory.WriteUInt64((long)address + 0xf8, thread.Context.GetX(31));
memory.WriteInt64((long)address + 0x100, thread.LastPc);
memory.WriteUInt64((long)address + 0x108, (ulong)thread.Context.ThreadState.Psr);
memory.WriteUInt64((long)address + 0x108, (ulong)GetPsr(thread.Context));
memory.WriteVector128((long)address + 0x110, thread.Context.ThreadState.V0);
memory.WriteVector128((long)address + 0x120, thread.Context.ThreadState.V1);
memory.WriteVector128((long)address + 0x130, thread.Context.ThreadState.V2);
memory.WriteVector128((long)address + 0x140, thread.Context.ThreadState.V3);
memory.WriteVector128((long)address + 0x150, thread.Context.ThreadState.V4);
memory.WriteVector128((long)address + 0x160, thread.Context.ThreadState.V5);
memory.WriteVector128((long)address + 0x170, thread.Context.ThreadState.V6);
memory.WriteVector128((long)address + 0x180, thread.Context.ThreadState.V7);
memory.WriteVector128((long)address + 0x190, thread.Context.ThreadState.V8);
memory.WriteVector128((long)address + 0x1a0, thread.Context.ThreadState.V9);
memory.WriteVector128((long)address + 0x1b0, thread.Context.ThreadState.V10);
memory.WriteVector128((long)address + 0x1c0, thread.Context.ThreadState.V11);
memory.WriteVector128((long)address + 0x1d0, thread.Context.ThreadState.V12);
memory.WriteVector128((long)address + 0x1e0, thread.Context.ThreadState.V13);
memory.WriteVector128((long)address + 0x1f0, thread.Context.ThreadState.V14);
memory.WriteVector128((long)address + 0x200, thread.Context.ThreadState.V15);
memory.WriteVector128((long)address + 0x210, thread.Context.ThreadState.V16);
memory.WriteVector128((long)address + 0x220, thread.Context.ThreadState.V17);
memory.WriteVector128((long)address + 0x230, thread.Context.ThreadState.V18);
memory.WriteVector128((long)address + 0x240, thread.Context.ThreadState.V19);
memory.WriteVector128((long)address + 0x250, thread.Context.ThreadState.V20);
memory.WriteVector128((long)address + 0x260, thread.Context.ThreadState.V21);
memory.WriteVector128((long)address + 0x270, thread.Context.ThreadState.V22);
memory.WriteVector128((long)address + 0x280, thread.Context.ThreadState.V23);
memory.WriteVector128((long)address + 0x290, thread.Context.ThreadState.V24);
memory.WriteVector128((long)address + 0x2a0, thread.Context.ThreadState.V25);
memory.WriteVector128((long)address + 0x2b0, thread.Context.ThreadState.V26);
memory.WriteVector128((long)address + 0x2c0, thread.Context.ThreadState.V27);
memory.WriteVector128((long)address + 0x2d0, thread.Context.ThreadState.V28);
memory.WriteVector128((long)address + 0x2e0, thread.Context.ThreadState.V29);
memory.WriteVector128((long)address + 0x2f0, thread.Context.ThreadState.V30);
memory.WriteVector128((long)address + 0x300, thread.Context.ThreadState.V31);
memory.WriteVector128((long)address + 0x110, thread.Context.GetV(0));
memory.WriteVector128((long)address + 0x120, thread.Context.GetV(1));
memory.WriteVector128((long)address + 0x130, thread.Context.GetV(2));
memory.WriteVector128((long)address + 0x140, thread.Context.GetV(3));
memory.WriteVector128((long)address + 0x150, thread.Context.GetV(4));
memory.WriteVector128((long)address + 0x160, thread.Context.GetV(5));
memory.WriteVector128((long)address + 0x170, thread.Context.GetV(6));
memory.WriteVector128((long)address + 0x180, thread.Context.GetV(7));
memory.WriteVector128((long)address + 0x190, thread.Context.GetV(8));
memory.WriteVector128((long)address + 0x1a0, thread.Context.GetV(9));
memory.WriteVector128((long)address + 0x1b0, thread.Context.GetV(10));
memory.WriteVector128((long)address + 0x1c0, thread.Context.GetV(11));
memory.WriteVector128((long)address + 0x1d0, thread.Context.GetV(12));
memory.WriteVector128((long)address + 0x1e0, thread.Context.GetV(13));
memory.WriteVector128((long)address + 0x1f0, thread.Context.GetV(14));
memory.WriteVector128((long)address + 0x200, thread.Context.GetV(15));
memory.WriteVector128((long)address + 0x210, thread.Context.GetV(16));
memory.WriteVector128((long)address + 0x220, thread.Context.GetV(17));
memory.WriteVector128((long)address + 0x230, thread.Context.GetV(18));
memory.WriteVector128((long)address + 0x240, thread.Context.GetV(19));
memory.WriteVector128((long)address + 0x250, thread.Context.GetV(20));
memory.WriteVector128((long)address + 0x260, thread.Context.GetV(21));
memory.WriteVector128((long)address + 0x270, thread.Context.GetV(22));
memory.WriteVector128((long)address + 0x280, thread.Context.GetV(23));
memory.WriteVector128((long)address + 0x290, thread.Context.GetV(24));
memory.WriteVector128((long)address + 0x2a0, thread.Context.GetV(25));
memory.WriteVector128((long)address + 0x2b0, thread.Context.GetV(26));
memory.WriteVector128((long)address + 0x2c0, thread.Context.GetV(27));
memory.WriteVector128((long)address + 0x2d0, thread.Context.GetV(28));
memory.WriteVector128((long)address + 0x2e0, thread.Context.GetV(29));
memory.WriteVector128((long)address + 0x2f0, thread.Context.GetV(30));
memory.WriteVector128((long)address + 0x300, thread.Context.GetV(31));
memory.WriteInt32((long)address + 0x310, thread.Context.ThreadState.Fpcr);
memory.WriteInt32((long)address + 0x314, thread.Context.ThreadState.Fpsr);
memory.WriteInt64((long)address + 0x318, thread.Context.ThreadState.Tpidr);
memory.WriteInt32((long)address + 0x310, (int)thread.Context.Fpcr);
memory.WriteInt32((long)address + 0x314, (int)thread.Context.Fpsr);
memory.WriteInt64((long)address + 0x318, thread.Context.Tpidr);
return KernelResult.Success;
}
private static int GetPsr(IExecutionContext context)
{
return (context.GetPstateFlag(PState.NFlag) ? (1 << 31) : 0) |
(context.GetPstateFlag(PState.ZFlag) ? (1 << 30) : 0) |
(context.GetPstateFlag(PState.CFlag) ? (1 << 29) : 0) |
(context.GetPstateFlag(PState.VFlag) ? (1 << 28) : 0);
}
}
}

View file

@ -36,12 +36,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
KCoreContext coreContext = CoreContexts[core];
if (coreContext.ContextSwitchNeeded && (coreContext.CurrentThread?.Context.IsCurrentThread() ?? false))
if (coreContext.ContextSwitchNeeded && (coreContext.CurrentThread?.IsCurrentHostThread() ?? false))
{
coreContext.ContextSwitch();
}
if (coreContext.CurrentThread?.Context.IsCurrentThread() ?? false)
if (coreContext.CurrentThread?.IsCurrentHostThread() ?? false)
{
selectedCount++;
}
@ -70,14 +70,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
// If this is not the thread that is currently executing, we need
// to request an interrupt to allow safely starting another thread.
if (!currentThread.Context.IsCurrentThread())
if (!currentThread.IsCurrentHostThread())
{
currentThread.Context.RequestInterrupt();
return;
}
CoreManager.Reset(currentThread.Context.Work);
CoreManager.Reset(currentThread.HostThread);
}
// Advance current core and try picking a thread,
@ -92,9 +92,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (coreContext.CurrentThread != null)
{
CoreManager.Set(coreContext.CurrentThread.Context.Work);
CoreManager.Set(coreContext.CurrentThread.HostThread);
coreContext.CurrentThread.Context.Execute();
coreContext.CurrentThread.Execute();
break;
}
@ -134,14 +134,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public void ExitThread(KThread thread)
{
thread.Context.StopExecution();
thread.Context.Running = false;
CoreManager.Exit(thread.Context.Work);
CoreManager.Exit(thread.HostThread);
}
public void RemoveThread(KThread thread)
{
CoreManager.RemoveThread(thread.Context.Work);
CoreManager.RemoveThread(thread.HostThread);
}
}
}

View file

@ -58,7 +58,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (CurrentThread != null)
{
_coreManager.Reset(CurrentThread.Context.Work);
_coreManager.Reset(CurrentThread.HostThread);
}
CurrentThread = SelectedThread;
@ -70,9 +70,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
CurrentThread.LastScheduledTime = currentTime;
_coreManager.Set(CurrentThread.Context.Work);
_coreManager.Set(CurrentThread.HostThread);
CurrentThread.Context.Execute();
CurrentThread.Execute();
}
}
}

View file

@ -1,4 +1,4 @@
using ChocolArm64;
using ARMeilleure;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Threading
@ -53,14 +53,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (coreContext.ContextSwitchNeeded)
{
CpuThread currentHleThread = coreContext.CurrentThread?.Context;
KThread currentThread = coreContext.CurrentThread;
if (currentHleThread == null)
if (currentThread == null)
{
// Nothing is running, we can perform the context switch immediately.
coreContext.ContextSwitch();
}
else if (currentHleThread.IsCurrentThread())
else if (currentThread.IsCurrentHostThread())
{
// Thread running on the current core, context switch will block.
doContextSwitch = true;
@ -68,7 +68,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
else
{
// Thread running on another core, request a interrupt.
currentHleThread.RequestInterrupt();
currentThread.Context.RequestInterrupt();
}
}
}

View file

@ -203,7 +203,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
for (int core = 0; core < CpuCoresCount; core++)
{
if (CoreContexts[core].CurrentThread?.Context.IsCurrentThread() ?? false)
if (CoreContexts[core].CurrentThread?.IsCurrentHostThread() ?? false)
{
return CoreContexts[core].CurrentThread;
}

View file

@ -1,5 +1,5 @@
using ChocolArm64;
using ChocolArm64.Memory;
using ARMeilleure.Memory;
using ARMeilleure.State;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
@ -7,12 +7,17 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KThread : KSynchronizationObject, IKFutureSchedulerObject
{
public CpuThread Context { get; private set; }
private int _hostThreadRunning;
public Thread HostThread { get; private set; }
public IExecutionContext Context { get; private set; }
public long AffinityMask { get; set; }
@ -152,30 +157,35 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
is64Bits = true;
}
Context = new CpuThread(owner.Translator, owner.CpuMemory, (long)entrypoint);
HostThread = new Thread(() => ThreadStart(entrypoint));
bool isAarch32 = (Owner.MmuFlags & 1) == 0;
Context.ThreadState.Aarch32 = isAarch32;
Context.ThreadState.X0 = argsPtr;
if (isAarch32)
if (System.UseLegacyJit)
{
Context.ThreadState.X13 = (uint)stackTop;
Context = new ChocolArm64.State.CpuThreadState();
}
else
{
Context.ThreadState.X31 = stackTop;
Context = new ARMeilleure.State.ExecutionContext();
}
Context.ThreadState.CntfrqEl0 = 19200000;
Context.ThreadState.Tpidr = (long)_tlsAddress;
bool isAarch32 = (Owner.MmuFlags & 1) == 0;
Context.SetX(0, argsPtr);
if (isAarch32)
{
Context.SetX(13, (uint)stackTop);
}
else
{
Context.SetX(31, stackTop);
}
Context.CntfrqEl0 = 19200000;
Context.Tpidr = (long)_tlsAddress;
owner.SubscribeThreadEventHandlers(Context);
Context.WorkFinished += ThreadFinishedHandler;
ThreadUid = System.GetThreadUid();
_hasBeenInitialized = true;
@ -1002,8 +1012,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public void SetEntryArguments(long argsPtr, int threadHandle)
{
Context.ThreadState.X0 = (ulong)argsPtr;
Context.ThreadState.X1 = (ulong)threadHandle;
Context.SetX(0, (ulong)argsPtr);
Context.SetX(1, (ulong)threadHandle);
}
public void TimeUp()
@ -1013,7 +1023,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public string GetGuestStackTrace()
{
return Owner.Debugger.GetGuestStackTrace(Context.ThreadState);
return Owner.Debugger.GetGuestStackTrace(Context);
}
public void PrintGuestStackTrace()
@ -1026,12 +1036,32 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
Logger.PrintInfo(LogClass.Cpu, trace.ToString());
}
private void ThreadFinishedHandler(object sender, EventArgs e)
public void Execute()
{
if (Interlocked.CompareExchange(ref _hostThreadRunning, 1, 0) == 0)
{
HostThread.Start();
}
}
private void ThreadStart(ulong entrypoint)
{
Owner.Translator.Execute(Context, entrypoint);
ThreadExit();
}
private void ThreadExit()
{
System.Scheduler.ExitThread(this);
System.Scheduler.RemoveThread(this);
}
public bool IsCurrentHostThread()
{
return Thread.CurrentThread == HostThread;
}
public override bool IsSignaled()
{
return _hasExited;