Seizure my beloved is working
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6d722d83ba
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5 changed files with 109 additions and 39 deletions
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@ -9,7 +9,7 @@ using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
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[SupportedOSPlatform("macos")]
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class Texture : ITexture, IDisposable
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public class Texture : ITexture, IDisposable
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{
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private readonly TextureCreateInfo _info;
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private readonly Pipeline _pipeline;
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@ -23,6 +23,7 @@ namespace Ryujinx.Graphics.Metal
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public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Texture init");
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_device = device;
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_pipeline = pipeline;
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_info = info;
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@ -50,6 +51,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Copy to");
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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@ -77,6 +79,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Copy to");
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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@ -109,6 +112,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Copy to");
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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@ -160,6 +164,7 @@ namespace Ryujinx.Graphics.Metal
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// TODO: Handle array formats
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public unsafe void SetData(SpanOrArray<byte> data)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set data");
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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@ -216,6 +221,7 @@ namespace Ryujinx.Graphics.Metal
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set data");
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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@ -257,6 +263,7 @@ namespace Ryujinx.Graphics.Metal
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set data");
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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