Implement GPU scissors (#1058)

* Implement GPU scissors

* Remove unused using

* Add missing changes for Clear
This commit is contained in:
gdkchan 2020-03-29 00:02:58 -03:00 committed by GitHub
parent 06bf25521f
commit ab4867505e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 107 additions and 7 deletions

View file

@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.OpenGL
{
public sealed class Renderer : IRenderer
{
private Pipeline _pipeline;
private readonly Pipeline _pipeline;
public IPipeline Pipeline => _pipeline;
@ -31,9 +31,9 @@ namespace Ryujinx.Graphics.OpenGL
_counters = new Counters();
_window = new Window();
_window = new Window(this);
TextureCopy = new TextureCopy();
TextureCopy = new TextureCopy(this);
}
public IShader CompileShader(ShaderProgram shader)