Fix vertex “built-ins”
Only declare main func out in main Fix simd_ballot Fix thread_index_in_simdgroup outside of compute Fix atomic operations instance_index
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6 changed files with 66 additions and 25 deletions
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@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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{
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args = args.Append("uint vertex_id [[vertex_id]]").ToArray();
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args = args.Append("uint instance_id [[instance_id]]").ToArray();
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args = args.Append("uint base_instance [[base_instance]]").ToArray();
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args = args.Append("uint base_vertex [[base_vertex]]").ToArray();
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}
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else if (stage == ShaderStage.Compute)
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{
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