Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection

This commit is contained in:
gdkchan 2018-05-17 15:25:42 -03:00
parent 9b9ead94cd
commit b19c474082
28 changed files with 806 additions and 118 deletions

View file

@ -1,3 +1,4 @@
using Ryujinx.Core.Logging;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
@ -13,8 +14,15 @@ namespace Ryujinx.Core.OsHle.Services.Prepo
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
//...
{ 10101, SaveReportWithUser }
};
}
public static long SaveReportWithUser(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServicePrepo, "Stubbed.");
return 0;
}
}
}