Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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28 changed files with 806 additions and 118 deletions
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@ -9,12 +9,29 @@ namespace Ryujinx.Graphics.Gal
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public GalTextureFormat Format;
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public GalTexture(byte[] Data, int Width, int Height, GalTextureFormat Format)
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public GalTextureSource XSource;
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public GalTextureSource YSource;
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public GalTextureSource ZSource;
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public GalTextureSource WSource;
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public GalTexture(
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byte[] Data,
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int Width,
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int Height,
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GalTextureFormat Format,
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GalTextureSource XSource,
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GalTextureSource YSource,
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GalTextureSource ZSource,
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GalTextureSource WSource)
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{
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this.Data = Data;
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this.Width = Width;
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this.Height = Height;
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this.Format = Format;
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this.Data = Data;
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this.Width = Width;
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this.Height = Height;
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this.Format = Format;
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this.XSource = XSource;
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this.YSource = YSource;
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this.ZSource = ZSource;
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this.WSource = WSource;
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}
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}
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}
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