Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
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205 changed files with 1020 additions and 1041 deletions
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@ -138,7 +138,7 @@ namespace Ryujinx.Audio
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public void AppendBuffer<T>(int trackId, long bufferTag, T[] buffer)
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where T : struct
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{
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if(m_TrackPool.TryGet(trackId, out SoundIoAudioTrack track))
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if (m_TrackPool.TryGet(trackId, out SoundIoAudioTrack track))
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{
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track.AppendBuffer(bufferTag, buffer);
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}
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@ -201,12 +201,12 @@ namespace Ryujinx.Audio
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{
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SoundIODevice defaultAudioDevice = audioContext.GetOutputDevice(audioContext.DefaultOutputDeviceIndex);
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if(!defaultAudioDevice.IsRaw)
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if (!defaultAudioDevice.IsRaw)
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{
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return defaultAudioDevice;
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}
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for(var i = 0; i < audioContext.BackendCount; i++)
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for (int i = 0; i < audioContext.BackendCount; i++)
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{
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SoundIODevice audioDevice = audioContext.GetOutputDevice(i);
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@ -242,26 +242,26 @@ namespace Ryujinx.Audio
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context.Connect();
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context.FlushEvents();
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if(backendDisconnected)
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if (backendDisconnected)
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{
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return false;
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}
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if(context.OutputDeviceCount == 0)
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if (context.OutputDeviceCount == 0)
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{
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return false;
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}
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device = FindNonRawDefaultAudioDevice(context);
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if(device == null || backendDisconnected)
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if (device == null || backendDisconnected)
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{
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return false;
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}
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stream = device.CreateOutStream();
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if(stream == null || backendDisconnected)
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if (stream == null || backendDisconnected)
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{
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return false;
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}
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@ -274,12 +274,12 @@ namespace Ryujinx.Audio
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}
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finally
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{
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if(stream != null)
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if (stream != null)
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{
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stream.Dispose();
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}
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if(context != null)
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if (context != null)
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{
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context.Dispose();
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}
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