Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
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205 changed files with 1020 additions and 1041 deletions
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@ -77,11 +77,11 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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private int _cropRight;
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private int _cropBottom;
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//This framebuffer is used to attach guest rendertargets,
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//think of it as a dummy OpenGL VAO
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// This framebuffer is used to attach guest rendertargets,
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// think of it as a dummy OpenGL VAO
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private int _dummyFrameBuffer;
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//These framebuffers are used to blit images
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// These framebuffers are used to blit images
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private int _srcFb;
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private int _dstFb;
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@ -109,8 +109,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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private void TextureDeletionHandler(object sender, int handle)
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{
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//Texture was deleted, the handle is no longer valid, so
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//reset all uses of this handle on a render target.
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// Texture was deleted, the handle is no longer valid, so
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// reset all uses of this handle on a render target.
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for (int attachment = 0; attachment < RenderTargetsCount; attachment++)
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{
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if (_colorHandles[attachment] == handle)
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@ -484,7 +484,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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GL.BindBuffer(BufferTarget.PixelPackBuffer, _copyPbo);
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//The buffer should be large enough to hold the largest texture.
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// The buffer should be large enough to hold the largest texture.
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int bufferSize = Math.Max(ImageUtils.GetSize(oldImage),
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ImageUtils.GetSize(newImage));
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