Misc cleanup (#708)

* Fix typos

* Remove unneeded using statements

* Enforce var style more

* Remove redundant qualifiers

* Fix some indentation

* Disable naming warnings on files with external enum names

* Fix build

* Mass find & replace for comments with no spacing

* Standardize todo capitalization and for/if spacing
This commit is contained in:
Alex Barney 2019-07-01 21:39:22 -05:00 committed by Ac_K
parent 10c74182ba
commit b2b736abc2
205 changed files with 1020 additions and 1041 deletions

View file

@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
while (workQueue.TryDequeue(out Block currBlock))
{
//Check if the current block is inside another block.
// Check if the current block is inside another block.
if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
{
Block nBlock = blocks[nBlkIndex];
@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
continue;
}
//If we have a block after the current one, set the limit address.
// If we have a block after the current one, set the limit address.
ulong limitAddress = ulong.MaxValue;
if (nBlkIndex != blocks.Count)
@ -96,10 +96,10 @@ namespace Ryujinx.Graphics.Shader.Decoders
GetBlock(ssyOp.GetAbsoluteAddress());
}
//Set child blocks. "Branch" is the block the branch instruction
//points to (when taken), "Next" is the block at the next address,
//executed when the branch is not taken. For Unconditional Branches
//or end of program, Next is null.
// Set child blocks. "Branch" is the block the branch instruction
// points to (when taken), "Next" is the block at the next address,
// executed when the branch is not taken. For Unconditional Branches
// or end of program, Next is null.
OpCode lastOp = currBlock.GetLastOp();
if (lastOp is OpCodeBranch op)
@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
//Insert the new block on the list (sorted by address).
// Insert the new block on the list (sorted by address).
if (blocks.Count != 0)
{
Block nBlock = blocks[nBlkIndex];
@ -187,7 +187,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
break;
}
//Ignore scheduling instructions, which are written every 32 bytes.
// Ignore scheduling instructions, which are written every 32 bytes.
if (((address - startAddress) & 0x1f) == 0)
{
address += 8;
@ -208,7 +208,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
if (emitter == null)
{
//TODO: Warning, illegal encoding.
// TODO: Warning, illegal encoding.
continue;
}