Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
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205 changed files with 1020 additions and 1041 deletions
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@ -81,8 +81,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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private static void PropagateCopy(Operation copyOp)
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{
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//Propagate copy source operand to all uses of
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//the destination operand.
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// Propagate copy source operand to all uses of
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// the destination operand.
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Operand dest = copyOp.Dest;
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Operand src = copyOp.GetSource(0);
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@ -102,8 +102,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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private static bool PropagatePack(Operation packOp)
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{
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//Propagate pack source operands to uses by unpack
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//instruction. The source depends on the unpack instruction.
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// Propagate pack source operands to uses by unpack
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// instruction. The source depends on the unpack instruction.
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bool modified = false;
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Operand dest = packOp.Dest;
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@ -132,8 +132,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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private static void RemoveNode(BasicBlock block, LinkedListNode<INode> llNode)
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{
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//Remove a node from the nodes list, and also remove itself
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//from all the use lists on the operands that this node uses.
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// Remove a node from the nodes list, and also remove itself
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// from all the use lists on the operands that this node uses.
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block.Operations.Remove(llNode);
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Queue<INode> nodes = new Queue<INode>();
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