Implement host tracked memory manager mode (#6356)
* Add host tracked memory manager mode * Skipping flush is no longer needed * Formatting + revert unrelated change * LightningJit: Ensure that dest register is saved for load ops that do partial updates * avoid allocations when doing address space lookup Add missing improvement * IsRmwMemory -> IsPartialRegisterUpdateMemory * Ensure we iterate all private allocations in range * PR feedback and potential fixes * Simplified bridges a lot * Skip calling SignalMappingChanged if Guest is true * Late map bridge too * Force address masking for prefetch instructions * Reprotection for bridges * Move partition list validation to separate debug method * Move host tracked related classes to HostTracked folder * New HostTracked namespace * Move host tracked modes to the end of enum to avoid PPTC invalidation --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com>
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30 changed files with 2648 additions and 76 deletions
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@ -70,7 +70,7 @@ namespace Ryujinx.Cpu.Signal
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config = new SignalHandlerConfig();
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}
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public static void InitializeSignalHandler(ulong pageSize, Func<IntPtr, IntPtr, IntPtr> customSignalHandlerFactory = null)
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public static void InitializeSignalHandler(Func<IntPtr, IntPtr, IntPtr> customSignalHandlerFactory = null)
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{
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if (_initialized)
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{
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@ -90,7 +90,7 @@ namespace Ryujinx.Cpu.Signal
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if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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_signalHandlerPtr = MapCode(NativeSignalHandlerGenerator.GenerateUnixSignalHandler(_handlerConfig, rangeStructSize, pageSize));
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_signalHandlerPtr = MapCode(NativeSignalHandlerGenerator.GenerateUnixSignalHandler(_handlerConfig, rangeStructSize));
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if (customSignalHandlerFactory != null)
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{
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@ -107,7 +107,7 @@ namespace Ryujinx.Cpu.Signal
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config.StructAddressOffset = 40; // ExceptionInformation1
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config.StructWriteOffset = 32; // ExceptionInformation0
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_signalHandlerPtr = MapCode(NativeSignalHandlerGenerator.GenerateWindowsSignalHandler(_handlerConfig, rangeStructSize, pageSize));
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_signalHandlerPtr = MapCode(NativeSignalHandlerGenerator.GenerateWindowsSignalHandler(_handlerConfig, rangeStructSize));
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if (customSignalHandlerFactory != null)
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{
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@ -175,5 +175,10 @@ namespace Ryujinx.Cpu.Signal
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return false;
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}
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public static bool SupportsFaultAddressPatching()
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{
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return NativeSignalHandlerGenerator.SupportsFaultAddressPatchingForHost();
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}
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}
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}
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