Move logging to Ryujinx.Common and make it a static class (#413)
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61 changed files with 612 additions and 585 deletions
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@ -1,9 +1,9 @@
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using ChocolArm64.Memory;
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using Ryujinx.Audio;
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using Ryujinx.Audio.Adpcm;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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@ -107,7 +107,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
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{
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Context.ResponseData.Write((int)PlayState);
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Context.Device.Log.PrintStub(LogClass.ServiceAudio, $"Stubbed. Renderer State: {Enum.GetName(typeof(PlayState), PlayState)}");
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Logger.PrintStub(LogClass.ServiceAudio, $"Stubbed. Renderer State: {Enum.GetName(typeof(PlayState), PlayState)}");
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return 0;
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}
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@ -246,7 +246,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
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public long StartAudioRenderer(ServiceCtx Context)
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{
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Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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PlayState = PlayState.Playing;
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@ -255,7 +255,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
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public long StopAudioRenderer(ServiceCtx Context)
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{
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Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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PlayState = PlayState.Stopped;
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