Some improvements for nvnflinger (#555)
* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger
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@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
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public long GetSystemDisplayService(ServiceCtx context)
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{
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MakeObject(context, new ISystemDisplayService());
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MakeObject(context, new ISystemDisplayService(this));
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return 0;
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}
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