Some improvements for nvnflinger (#555)

* Initial fixes for last release of libnx

For now, the framebuffer aren't okay but it will not crash/

* Improve code reaadability in NvFlinger parsing

* Make surfaces access more userfriendly

* Add ColorFormat

* Fix code style in ColorFormat.cs

* Add multiple framebuffer support in nvnflinger

This fix libnx console rendering

* Move ReadStruct/WriteStruct to Ryujinx.Common

* fix the last nit

* Fix inverted color for R5G6B5

Also add some other format that libnx might uses.

* Remove hardcoded BlockHeight in nvflinger
This commit is contained in:
Thomas Guillemard 2019-01-05 22:26:16 +01:00 committed by Ac_K
parent 290f5e812e
commit b4d91402c6
9 changed files with 693 additions and 84 deletions

View file

@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
public long GetSystemDisplayService(ServiceCtx context)
{
MakeObject(context, new ISystemDisplayService());
MakeObject(context, new ISystemDisplayService(this));
return 0;
}