Add a GetSpan method to the memory manager and use it on GPU (#877)

This commit is contained in:
gdkchan 2020-01-12 20:27:50 -03:00 committed by jduncanator
parent 8b90924c1e
commit b8e3909d80
20 changed files with 93 additions and 48 deletions

View file

@ -8,8 +8,8 @@ namespace Ryujinx.Graphics.GAL
byte[] GetData(int offset, int size);
void SetData(Span<byte> data);
void SetData(ReadOnlySpan<byte> data);
void SetData(int offset, Span<byte> data);
void SetData(int offset, ReadOnlySpan<byte> data);
}
}