Add a GetSpan method to the memory manager and use it on GPU (#877)

This commit is contained in:
gdkchan 2020-01-12 20:27:50 -03:00 committed by jduncanator
parent 8b90924c1e
commit b8e3909d80
20 changed files with 93 additions and 48 deletions

View file

@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
int offset = (int)(mAddress - Address);
HostBuffer.SetData(offset, _context.PhysicalMemory.Read(mAddress, mSize));
HostBuffer.SetData(offset, _context.PhysicalMemory.GetSpan(mAddress, mSize));
}
}
@ -157,7 +157,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
public void Invalidate()
{
HostBuffer.SetData(0, _context.PhysicalMemory.Read(Address, Size));
HostBuffer.SetData(0, _context.PhysicalMemory.GetSpan(Address, Size));
}
/// <summary>